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Aurora.3/code/game/objects/items/weapons/storage/misc.dm
Alberyk 6d4553e19b Adds more dice and put them into the custom loadout (#3429)
Adds more dice and give the dice bags some new sprites, also put them in the loadout since people asked on the forums.
2017-09-16 00:12:38 -05:00

52 lines
1.4 KiB
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/obj/item/weapon/storage/pill_bottle/dice
name = "pack of dice"
desc = "It's a small container with dice inside."
icon = 'icons/obj/dice.dmi'
icon_state = "dicebag"
/obj/item/weapon/storage/pill_bottle/dice/fill()
..()
new /obj/item/weapon/dice( src )
new /obj/item/weapon/dice/d20( src )
/obj/item/weapon/storage/pill_bottle/dice/gaming
name = "pack of gaming dice"
desc = "It's a small container with gaming dice inside."
icon_state = "magicdicebag"
/obj/item/weapon/storage/pill_bottle/dice/gaming/fill()
..()
new /obj/item/weapon/dice/d4(src)
new /obj/item/weapon/dice/d8(src)
new /obj/item/weapon/dice/d10(src)
new /obj/item/weapon/dice/d12(src)
new /obj/item/weapon/dice/d100(src)
/*
* Donut Box
*/
/obj/item/weapon/storage/box/donut
icon = 'icons/obj/food.dmi'
icon_state = "donutbox"
name = "donut box"
var/startswith = 6
can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/donut)
foldable = /obj/item/stack/material/cardboard
/obj/item/weapon/storage/box/donut/fill()
..()
for(var/i=1; i <= startswith; i++)
new /obj/item/weapon/reagent_containers/food/snacks/donut/normal(src)
update_icon()
/obj/item/weapon/storage/box/donut/update_icon()
cut_overlays()
var/i = 0
for(var/obj/item/weapon/reagent_containers/food/snacks/donut/D in contents)
add_overlay("[i][D.overlay_state]")
i++
/obj/item/weapon/storage/box/donut/empty
startswith = 0