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b7849ebd15ff012633003c67df4029a9c6d4e8e8
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beepbopbeepbop b7849ebd15 OM Office Remap (#20935)
partly continues the work in my merge conflict ridden offices remap, but
just for the OM this time around.


![image](https://github.com/user-attachments/assets/ba5ed18c-c4f2-42fe-a946-e5408150f238)
2025-07-10 21:40:13 +00:00
..
___linters
…
__datastructures
…
__DEFINES
Adds the Expeditionary radio frequency as a default channel (#20948)
2025-07-10 21:37:30 +00:00
__HELPERS
Roundstart broken bones (#20936)
2025-07-10 21:40:00 +00:00
_globalvars
…
_onclick
Revert "Fix missing pixels in new hairstyle" (#20854)
2025-06-17 02:33:31 +02:00
controllers
Implement forum-user-auth for game (#20875)
2025-07-10 17:24:29 +00:00
datums
Ports CM's langchat to replace floating chat. (#20818)
2025-07-07 23:55:26 +00:00
defines
Ports CM's langchat to replace floating chat. (#20818)
2025-07-07 23:55:26 +00:00
game
OM Office Remap (#20935)
2025-07-10 21:40:13 +00:00
js
…
modules
Roundstart broken bones (#20936)
2025-07-10 21:40:00 +00:00
unit_tests
Revert "Fix missing pixels in new hairstyle" (#20854)
2025-06-17 02:33:31 +02:00
ZAS
…
ze_genesis_call
…
__linters.dm
…
_compile_options.dm
…
names.dm
…
stylesheet.dm
Adds the Expeditionary radio frequency as a default channel (#20948)
2025-07-10 21:37:30 +00:00
world.dm
…
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