Files
Aurora.3/code/modules/shuttles/escape_pods.dm
2020-04-28 15:41:32 +02:00

155 lines
5.6 KiB
Plaintext

var/list/escape_pods = list()
/datum/shuttle/autodock/ferry/escape_pod
var/datum/computer/file/embedded_program/docking/simple/escape_pod/arming_controller
category = /datum/shuttle/autodock/ferry/escape_pod
move_time = 100
/datum/shuttle/autodock/ferry/escape_pod/New()
..()
var/arming_controller_tag = arming_controller
arming_controller = SSshuttle.docking_registry[arming_controller_tag]
if(!istype(arming_controller))
CRASH("Could not find arming controller for escape pod \"[name]\", tag was '[arming_controller_tag]'.")
escape_pods += src
if(dock_target)
var/datum/computer/file/embedded_program/docking/simple/own_target = SSshuttle.docking_registry[dock_target]
if(own_target)
var/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod/own_target_master = own_target.master
if(own_target_master)
own_target_master.pod = src
/datum/shuttle/autodock/ferry/escape_pod/can_launch()
if(arming_controller && !arming_controller.armed) //must be armed
return 0
if(location)
return 0 //it's a one-way trip.
return ..()
/datum/shuttle/autodock/ferry/escape_pod/can_force()
if (arming_controller.eject_time && world.time < arming_controller.eject_time + 50)
return 0 //dont allow force launching until 5 seconds after the arming controller has reached it's countdown
return ..()
/datum/shuttle/autodock/ferry/escape_pod/can_cancel()
return 0
//This controller goes on the escape pod itself
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod
name = "escape pod controller"
var/datum/shuttle/autodock/ferry/escape_pod/pod
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/data[0]
data = list(
"docking_status" = docking_program.get_docking_status(),
"override_enabled" = docking_program.override_enabled,
"door_state" = docking_program.memory["door_status"]["state"],
"door_lock" = docking_program.memory["door_status"]["lock"],
"can_force" = pod.can_force() || (emergency_shuttle.departed && pod.can_launch()), //allow players to manually launch ahead of time if the shuttle leaves
"is_armed" = pod.arming_controller.armed
)
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
if (!ui)
ui = new(user, src, ui_key, "escape_pod_console.tmpl", name, 470, 290)
ui.set_initial_data(data)
ui.open()
ui.set_auto_update(1)
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod/Topic(href, href_list)
if(..())
return 1
if(href_list["manual_arm"])
pod.arming_controller.arm()
if(href_list["force_launch"])
if (pod.can_force())
pod.force_launch(src)
else if (emergency_shuttle.departed && pod.can_launch()) //allow players to manually launch ahead of time if the shuttle leaves
pod.launch(src)
return 0
//This controller is for the escape pod berth (station side)
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth
name = "escape pod berth controller"
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth/Initialize()
. = ..()
docking_program = new/datum/computer/file/embedded_program/docking/simple/escape_pod(src)
program = docking_program
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/data[0]
var/armed = null
if (istype(docking_program, /datum/computer/file/embedded_program/docking/simple/escape_pod))
var/datum/computer/file/embedded_program/docking/simple/escape_pod/P = docking_program
armed = P.armed
data = list(
"docking_status" = docking_program.get_docking_status(),
"override_enabled" = docking_program.override_enabled,
"armed" = armed
)
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
if (!ui)
ui = new(user, src, ui_key, "escape_pod_berth_console.tmpl", name, 470, 290)
ui.set_initial_data(data)
ui.open()
ui.set_auto_update(1)
/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod_berth/emag_act(var/remaining_charges, var/mob/user)
if (!emagged)
to_chat(user, "<span class='notice'>You emag the [src], arming the escape pod!</span>")
emagged = 1
if (istype(docking_program, /datum/computer/file/embedded_program/docking/simple/escape_pod))
var/datum/computer/file/embedded_program/docking/simple/escape_pod/P = docking_program
if (!P.armed)
P.arm()
return 1
//A docking controller program for a simple door based docking port
/datum/computer/file/embedded_program/docking/simple/escape_pod
var/armed = 0
var/eject_delay = 10 //give latecomers some time to get out of the way if they don't make it onto the pod
var/eject_time = null
var/closing = 0
/datum/computer/file/embedded_program/docking/simple/escape_pod/proc/arm()
if(!armed)
armed = 1
open_door()
/datum/computer/file/embedded_program/docking/simple/escape_pod/receive_user_command(command)
if (!armed)
return
..(command)
/datum/computer/file/embedded_program/docking/simple/escape_pod/process()
..()
if (eject_time && world.time >= eject_time && !closing)
close_door()
closing = 1
/datum/computer/file/embedded_program/docking/simple/escape_pod/prepare_for_docking()
return
/datum/computer/file/embedded_program/docking/simple/escape_pod/ready_for_docking()
return 1
/datum/computer/file/embedded_program/docking/simple/escape_pod/finish_docking()
return //don't do anything - the doors only open when the pod is armed.
/datum/computer/file/embedded_program/docking/simple/escape_pod/prepare_for_undocking()
eject_time = world.time + eject_delay*10