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https://github.com/Aurorastation/Aurora.3.git
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254 lines
12 KiB
Plaintext
254 lines
12 KiB
Plaintext
// /program/ files are executable programs that do things.
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/datum/computer_file/program
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filetype = "PRG"
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filename = "UnknownProgram" // File name. FILE NAME MUST BE UNIQUE IF YOU WANT THE PROGRAM TO BE DOWNLOADABLE FROM NTNET!
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var/program_type = PROGRAM_NORMAL // Program type, used to determine if program runs in background or not.
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var/required_access_run // List of required accesses to run the program.
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var/required_access_download // List of required accesses to download the program.
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var/requires_access_to_run = PROGRAM_ACCESS_ONE // Whether the program checks for required_access when run. (1 = requires single access, 2 = requires single access from list, 3 = requires all access from list)
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var/requires_access_to_download = PROGRAM_ACCESS_ONE // Whether the program checks for required_access when downloading. (1 = requires single access, 2 = requires single access from list, 3 = requires all access from list)
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var/datum/nano_module/NM // If the program uses NanoModule, put it here and it will be automagically opened. Otherwise implement ui_interact.
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var/nanomodule_path // Path to nanomodule, make sure to set this if implementing new program.
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var/program_state = PROGRAM_STATE_KILLED // PROGRAM_STATE_KILLED or PROGRAM_STATE_BACKGROUND or PROGRAM_STATE_ACTIVE - specifies whether this program is running.
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var/obj/item/modular_computer/computer // Device that runs this program.
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var/filedesc = "Unknown Program" // User-friendly name of this program.
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var/extended_desc = "N/A" // Short description of this program's function.
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var/program_icon_state // Program-specific screen icon state
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var/requires_ntnet = FALSE // Set to TRUE for program to require nonstop NTNet connection to run. If NTNet connection is lost program crashes.
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var/requires_ntnet_feature = FALSE // Optional, if above is set to TRUE checks for specific function of NTNet (currently NTNET_SOFTWAREDOWNLOAD, NTNET_PEERTOPEER, NTNET_SYSTEMCONTROL and NTNET_COMMUNICATION)
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var/ntnet_status = TRUE // NTNet status, updated every tick by computer running this program. Don't use this for checks if NTNet works, computers do that. Use this for calculations, etc.
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var/usage_flags = PROGRAM_ALL // Bitflags (PROGRAM_CONSOLE, PROGRAM_LAPTOP, PROGRAM_TABLET combination) or PROGRAM_ALL
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var/network_destination // Optional string that describes what NTNet server/system this program connects to. Used in default logging.
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var/available_on_ntnet = TRUE // Whether the program can be downloaded from NTNet. Set to 0 to disable.
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var/available_on_syndinet = FALSE // Whether the program can be downloaded from SyndiNet (accessible via emagging the computer). Set to 1 to enable.
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var/computer_emagged = FALSE // Set to TRUE if computer that's running us was emagged. Computer updates this every Process() tick
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var/ui_header // Example: "something.gif" - a header image that will be rendered in computer's UI when this program is running at background. Images are taken from /nano/images/status_icons. Be careful not to use too large images!
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var/color = "#FFFFFF" // The color of light the computer should emit when this program is open.
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var/service_state = PROGRAM_STATE_KILLED // PROGRAM_STATE_KILLED or PROGRAM_STATE_ACTIVE - specifies whether this program's service is running.
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/datum/computer_file/program/New(var/obj/item/modular_computer/comp)
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..()
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if(comp && istype(comp))
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computer = comp
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/datum/computer_file/program/Destroy()
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computer.idle_threads -= src
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computer.enabled_services -= src
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computer = null
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. = ..()
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/datum/computer_file/program/ui_host()
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return computer.ui_host()
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/datum/computer_file/program/clone()
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var/datum/computer_file/program/temp = ..()
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temp.required_access_run = required_access_run
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temp.required_access_download = required_access_download
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temp.nanomodule_path = nanomodule_path
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temp.filedesc = filedesc
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temp.program_icon_state = program_icon_state
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temp.requires_ntnet = requires_ntnet
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temp.requires_ntnet_feature = requires_ntnet_feature
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temp.usage_flags = usage_flags
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return temp
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// Relays icon update to the computer.
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/datum/computer_file/program/proc/update_computer_icon()
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if(computer)
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computer.update_icon()
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// Attempts to create a log in global ntnet datum. Returns 1 on success, 0 on fail.
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/datum/computer_file/program/proc/generate_network_log(var/text)
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if(computer)
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return computer.add_log(text)
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return FALSE
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/datum/computer_file/program/proc/is_supported_by_hardware(var/hardware_flag = 0, var/loud = FALSE, var/mob/user = null)
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if(!(hardware_flag & usage_flags))
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if(loud && computer && user)
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to_chat(user, SPAN_WARNING("\The [computer] flashes, \"Hardware Error - Incompatible software\"."))
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return FALSE
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return TRUE
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/datum/computer_file/program/proc/get_signal(var/specific_action = 0)
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if(computer)
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return computer.get_ntnet_status(specific_action)
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return FALSE
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// Called by Process() on device that runs us, once every tick.
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/datum/computer_file/program/proc/process_tick()
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return TRUE
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// Check if the user can run program. Only humans can operate computer. Automatically called in run_program()
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// User has to wear their ID or have it inhand for ID Scan to work.
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// Can also be called manually, with optional parameter being access_to_check to scan the user's ID
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// Check type determines how the access should be checked PROGRAM_ACCESS_ONE, PROGRAM_ACCESS_LIST_ONE, PROGRAM_ACCESS_LIST_ALL
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/datum/computer_file/program/proc/can_run(var/mob/user, var/loud = FALSE, var/access_to_check, var/check_type)
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// Defaults to required_access_run
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if(!access_to_check)
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access_to_check = required_access_run
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//Default to requires_access_to_run
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if(!check_type)
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check_type = requires_access_to_run
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// No required_access, allow it.
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if(!access_to_check || !requires_access_to_run)
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return TRUE
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if(!istype(user))
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return FALSE
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var/obj/item/card/id/I = user.GetIdCard()
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if(!I)
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if(loud)
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to_chat(user, SPAN_WARNING("\The [computer] flashes, \"RFID Error - Unable to scan ID.\"."))
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return FALSE
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if(check_type == PROGRAM_ACCESS_ONE) //Check for single access
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if(access_to_check in I.access)
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return TRUE
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else if(loud)
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to_chat(user, SPAN_WARNING("\The [computer] flashes, \"Access Denied.\"."))
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return FALSE
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else if(check_type == PROGRAM_ACCESS_LIST_ONE)
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for(var/check in access_to_check) //Loop through all the accesse's to check
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if(check in I.access) //Success on first match
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return TRUE
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if(loud)
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to_chat(user, SPAN_WARNING("\The [computer] flashes, \"Access Denied.\"."))
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else if(check_type == PROGRAM_ACCESS_LIST_ALL)
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for(var/check in access_to_check) //Loop through all the accesse's to check
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if(!(check in I.access)) //Fail on first miss
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if(loud)
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to_chat(user, SPAN_WARNING("\The [computer] flashes, \"Access Denied.\"."))
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return FALSE
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else // Should never happen - So fail silently
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return FALSE
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// Check if the user can run program. Only humans can operate computer. Automatically called in run_program()
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// User has to wear their ID or have it inhand for ID Scan to work.
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// Can also be called manually, with optional parameter being access_to_check to scan the user's ID
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// Check type determines how the access should be checked PROGRAM_ACCESS_ONE, PROGRAM_ACCESS_LIST_ONE, PROGRAM_ACCESS_LIST_ALL
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/datum/computer_file/program/proc/can_download(var/mob/user, var/loud = FALSE, var/access_to_check, var/check_type)
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// Defaults to required_access_run
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if(!access_to_check)
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access_to_check = required_access_download
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//Default to requires_access_to_run
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if(!check_type)
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check_type = requires_access_to_download
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if(istype(computer, /obj/item/modular_computer/silicon/pai))
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check_type = requires_access_to_run
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access_to_check = required_access_run
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// No required_access, allow it.
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if(!access_to_check || !requires_access_to_download)
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return TRUE
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if(!istype(user))
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return FALSE
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var/obj/item/card/id/I = user.GetIdCard()
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if(!I)
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if(loud)
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to_chat(user, SPAN_WARNING("\The [computer] flashes, \"RFID Error - Unable to scan ID.\"."))
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return FALSE
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if(check_type == PROGRAM_ACCESS_ONE) //Check for single access
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if(access_to_check in I.access)
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return TRUE
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else if(loud)
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to_chat(user, SPAN_WARNING("\The [computer] flashes, \"Access Denied.\"."))
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return FALSE
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else if(check_type == PROGRAM_ACCESS_LIST_ONE)
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for(var/check in access_to_check) //Loop through all the accesse's to check
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if(check in I.access) //Success on first match
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return TRUE
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if(loud)
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to_chat(user, SPAN_WARNING("\The [computer] flashes, \"Access Denied.\"."))
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return FALSE
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else if(check_type == PROGRAM_ACCESS_LIST_ALL)
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for(var/check in access_to_check) //Loop through all the accesse's to check
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if(!(check in I.access)) //Fail on first miss
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if(loud)
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to_chat(user, SPAN_WARNING("\The [computer] flashes, \"Access Denied.\"."))
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return FALSE
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else // Should never happen - So fail silently
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return FALSE
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// This attempts to retrieve header data for NanoUIs. If implementing completely new device of different type than existing ones
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// always include the device here in this proc. This proc basically relays the request to whatever is running the program.
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/datum/computer_file/program/proc/get_header_data()
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if(computer)
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return computer.get_header_data()
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// This is performed on program startup. May be overriden to add extra logic. Remember to include ..() call. Return 1 on success, 0 on failure.
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// When implementing new program based device, use this to run the program.
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/datum/computer_file/program/proc/run_program(var/mob/user)
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if(can_run(user, 1) || !requires_access_to_run)
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if(nanomodule_path)
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NM = new nanomodule_path(src, new /datum/topic_manager/program(src), src)
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if(requires_ntnet && network_destination)
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generate_network_log("Connection opened to [network_destination].")
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program_state = PROGRAM_STATE_ACTIVE
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return TRUE
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return FALSE
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// Use this proc to kill the program. Designed to be implemented by each program if it requires on-quit logic, such as the NTNRC client.
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/datum/computer_file/program/proc/kill_program(var/forced = 0)
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program_state = PROGRAM_STATE_KILLED
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if(network_destination)
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generate_network_log("Connection to [network_destination] closed.")
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if(NM)
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qdel(NM)
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NM = null
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return TRUE
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// This is called every tick when the program is enabled. Ensure you do parent call if you override it. If parent returns 1 continue with UI initialisation.
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// It returns 0 if it can't run or if NanoModule was used instead. I suggest using NanoModules where applicable.
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/datum/computer_file/program/ui_interact(var/mob/user, var/ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
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if(program_state != PROGRAM_STATE_ACTIVE) // Our program was closed. Close the ui if it exists.
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if(ui)
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ui.close()
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return computer.ui_interact(user)
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if(istype(NM))
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NM.ui_interact(user, ui_key, null, force_open)
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return FALSE
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return TRUE
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// CONVENTIONS, READ THIS WHEN CREATING NEW PROGRAM AND OVERRIDING THIS PROC:
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// Topic calls are automagically forwarded from NanoModule this program contains.
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// Calls beginning with "PC_" are reserved for computer handling (by whatever runs the program)
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// ALWAYS INCLUDE PARENT CALL ..() OR DIE IN FIRE.
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/datum/computer_file/program/Topic(href, href_list)
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if(..())
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return TRUE
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if(computer)
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return computer.Topic(href, href_list)
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// Relays the call to nano module, if we have one
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/datum/computer_file/program/proc/check_eye(var/mob/user)
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if(NM)
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return NM.check_eye(user)
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else
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return -1
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// Is called when program service is being activated
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// Returns 1 if service startup was sucessfull
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/datum/computer_file/program/proc/service_activate()
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return 0
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// Is called when program service is being deactivated
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/datum/computer_file/program/proc/service_deactivate()
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return
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/datum/computer_file/program/proc/message_dead(var/message)
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for(var/mob/M in player_list)
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if(M.stat == DEAD && (M.client && M.client.prefs.toggles & CHAT_GHOSTEARS))
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if(isnewplayer(M))
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continue
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to_chat(M, message)
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