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cyberpresidentvanellope/Aurora.3
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bb2cd41c8cb2a3549a5c7b47b2101bcd4591c1c9
Aurora.3/code/game/mecha
History
Zuhayr b9072baa97 Merge with dev.
2015-03-24 14:41:07 +10:30
..
combat
Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP.
2015-03-11 21:17:51 +10:30
equipment
Merge pull request #8160 from mwerezak/stools
2015-02-18 07:35:54 +01:00
medical
Fixes #7627
2015-01-02 19:19:01 +10:30
working
Merge pull request #7959 from mwerezak/hoverpod
2015-01-27 16:34:13 +01:00
mech_bay.dm
Adjusts size of previous UI
2014-12-11 09:49:55 +01:00
mech_fabricator.dm
Adds stack amount check when loading materials into the exosuit fabricator. Fixes #7665
2015-01-04 21:34:50 -05:00
mech_sensor.dm
Now mecha area denial feedback is closer to 5 seconds apart then ever.
2014-08-24 23:41:15 +02:00
mecha_construction_paths.dm
Stack update
2014-09-02 09:59:32 +04:00
mecha_control_console.dm
Removed attack_paw, attack_animal and attack_slime.
2014-11-13 17:15:29 +10:30
mecha_parts.dm
Removes FPRINT and TABLEPASS flags
2015-01-23 22:27:32 +03:00
mecha_wreckage.dm
Commit repair
2014-09-28 17:13:42 -04:00
mecha.dm
Allows unconscious/dead exosuit pilots to be removed if maintenance protocols are enabled.
2015-03-10 02:47:54 -04:00
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