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be5820dd514ef8cc09e4bae245edef7c4de03b69
Aurora.3/code/modules/projectiles
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Cael_Aislinn 0e6939de85 multiple R-UST tweaks and slight updates. this should fix any (all?) known outstanding bugs. i also modified values to be a bit more gameplay sensible (max average output on standard operating levels is ~150-200k per gen)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-07-27 02:04:44 +10:00
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ammunition
…
guns
TG: Not a whole lot going on in this commit, just more work on preparation for the
2012-06-23 14:59:54 +01:00
projectile
multiple R-UST tweaks and slight updates. this should fix any (all?) known outstanding bugs. i also modified values to be a bit more gameplay sensible (max average output on standard operating levels is ~150-200k per gen)
2012-07-27 02:04:44 +10:00
ammunition.dm
Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates
2012-05-31 15:09:35 +01:00
gun.dm
Guns now have a different message for when they are fired by the auto-fire-mode.
2012-06-22 14:27:21 -07:00
projectile.dm
TG: Not a whole lot going on in this commit, just more work on preparation for the
2012-06-23 14:59:54 +01:00
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