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cyberpresidentvanellope/Aurora.3
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bf502d4dd41c4dfa91ea39c91fd2063ab9928e7c
Aurora.3/code/modules/mob
History
SkyMarshal 90affc2bfc Merge pull request #392 from CIB/master
Fixes to shock-crit and co
2012-02-09 14:45:47 -08:00
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dead/observer
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living
Merge pull request #392 from CIB/master
2012-02-09 14:45:47 -08:00
new_player
job titles
2012-02-08 20:43:04 -05:00
organ
Herp, derp made blood work right.
2012-02-05 11:22:05 -07:00
login.dm
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logout.dm
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mob_grab.dm
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mob_helpers.dm
most cameras on the station are now split up into networks. the larger departments all have camera computers to monitor their departments (security and ai can see everywhere). ai can now see multiple networks at once, legacy proc ai_network_change() now acts as a shortcut to let the ai jump to a specific network (picks a random cam in that network). cleaned up / added / removed numerous cameras all over the station to be in line with this update. all camera monitor computers can be built with a single camera circuitboard, simply click the circuitboard when in hand and select a department (must be authorised by a department head).
2012-02-06 02:46:00 +10:00
mob_movement.dm
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mob.dm
WIP on detective work overhaul
2012-01-31 02:01:37 -07:00
say.dm
Sky, that was there for a reason (fixing horrible runtimes everywhere)
2012-02-08 01:25:02 +10:30
screen.dm
WIP on detective work overhaul
2012-01-31 02:01:37 -07:00
transform_procs.dm
Fixes for *custom v/h emotes
2012-02-04 14:17:17 -07:00
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