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c0d264fed769bef197d8b832c647cd741924dc09
Aurora.3/code/game/objects
History
meyar c0d264fed7 Fixes fire lockers. They actually start with stuff in them.
2013-08-23 20:39:08 -04:00
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closets
…
effects
Revert #3316 from BEF due to compile errors and (assumed) missing files.
2013-07-20 18:38:00 +01:00
items
Fixes from Ravensdale to robot code, unsure of issue numbers.
2013-08-22 16:10:06 -07:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Fixes fire lockers. They actually start with stuff in them.
2013-08-23 20:39:08 -04:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
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explosion.dm
Adds explosive implant admin messages, and jump button for explosions.
2013-08-12 12:34:13 +01:00
items.dm
Fully reverts clickdelay change.
2013-08-13 13:10:09 +01:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
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weapons.dm
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