Files
Aurora.3/code/game/objects/items/weapons/material/knives.dm
Lohikar 263bb7ab8d RnD & Cat fixes (#1913)
changes:

bugfix: "Fixed an issue where some objects could not be deconstructed with RnD."
bugfix: "Helmet lights now actually display the powered-on sprite."
bugfix: "Cats on heads no longer magically turn invisible."
bugfix: "Cyborgs' portable destructive analyzer can no longer steal intercoms or the captain's safe."
imageadd: "Duffle (duffel?) bags now have in-hand sprites."
Fixes #1158 
Fixes #1662
2017-03-12 12:18:58 +02:00

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/obj/item/weapon/material/butterfly
name = "butterfly knife"
desc = "A basic metal blade concealed in a lightweight plasteel grip. Small enough when folded to fit in a pocket."
icon_state = "butterflyknife"
item_state = null
hitsound = null
var/active = 0
w_class = 2
attack_verb = list("patted", "tapped")
force_divisor = 0.25 // 15 when wielded with hardness 60 (steel)
thrown_force_divisor = 0.25 // 5 when thrown with weight 20 (steel)
/obj/item/weapon/material/butterfly/update_force()
if(active)
edge = 1
sharp = 1
..() //Updates force.
throwforce = max(3,force-3)
hitsound = 'sound/weapons/bladeslice.ogg'
icon_state += "_open"
w_class = 3
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
else
force = 3
edge = 0
sharp = 0
hitsound = initial(hitsound)
icon_state = initial(icon_state)
w_class = initial(w_class)
attack_verb = initial(attack_verb)
/obj/item/weapon/material/butterfly/switchblade
name = "switchblade"
desc = "A classic switchblade with gold engraving. Just holding it makes you feel like a gangster."
icon_state = "switchblade"
unbreakable = 1
/obj/item/weapon/material/butterfly/attack_self(mob/user)
active = !active
if(active)
user << "<span class='notice'>You flip out \the [src].</span>"
playsound(user, 'sound/weapons/flipblade.ogg', 15, 1)
else
user << "<span class='notice'>\The [src] can now be concealed.</span>"
update_force()
add_fingerprint(user)
/*
* Kitchen knives
*/
/obj/item/weapon/material/knife
name = "kitchen knife"
icon = 'icons/obj/kitchen.dmi'
icon_state = "knife"
desc = "A general purpose Chef's Knife made by SpaceCook Incorporated. Guaranteed to stay sharp for years to come."
flags = CONDUCT
sharp = 1
edge = 1
force_divisor = 0.15 // 9 when wielded with hardness 60 (steel)
matter = list(DEFAULT_WALL_MATERIAL = 12000)
origin_tech = list(TECH_MATERIAL = 1)
attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
unbreakable = 1
/obj/item/weapon/material/knife/hook
name = "meat hook"
desc = "A sharp, metal hook what sticks into things."
icon_state = "hook_knife"
item_state = "hook_knife"
/obj/item/weapon/material/knife/ritual
name = "ritual knife"
desc = "The unearthly energies that once powered this blade are now dormant."
icon = 'icons/obj/wizard.dmi'
icon_state = "render"
applies_material_colour = 0
/obj/item/weapon/material/knife/butch
name = "butcher's cleaver"
icon = 'icons/obj/kitchen.dmi'
icon_state = "butch"
desc = "A huge thing used for chopping and chopping up meat. This includes clowns and clown-by-products."
force_divisor = 0.25 // 15 when wielded with hardness 60 (steel)
attack_verb = list("cleaved", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")