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Aurora.3/code/game/objects/items/weapons/scrolls.dm
Alberyk ed6dbee896 Bay wizard port/rework (#1635)
Ports the newest bay wizard version, with some additions and changes.

General changes:
-ported the newest bay wizard
-wizards can select some school of magic, which also changes their spell selection as whole.
-added several new spells, like raise dead, contracts that bind the person with the wizard, and more.
-added wands, limited sources of certain types of effects/spell, also with their own bad effects for non wizards
-changed the wizard checks to a faction check instead of a mind check
-fixed wizards without certain slots due to race being fucked over due to it
-added new artifacts
-balanced some spells like the emp
-added a lot of new sounds to spell, mostly from tg
-remove horse mask from spell selection, also, you can melt the mask with acid now
-wizard's spell are now displayed at round end like traitors and what they did buy
-also fixes vaurca, and vox, antags spawning without a mask by default
2017-02-07 18:45:42 +02:00

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/obj/item/weapon/teleportation_scroll
name = "scroll of teleportation"
desc = "A scroll for moving around."
icon = 'icons/obj/wizard.dmi'
icon_state = "scroll"
var/uses = 4.0
w_class = 1
item_state = "paper"
throw_speed = 4
throw_range = 20
origin_tech = list(TECH_BLUESPACE = 4)
/obj/item/weapon/teleportation_scroll/attack_self(mob/user as mob)
if(!(user.faction == "Space Wizard"))
if(istype(user, /mob/living/carbon/human))
var/mob/living/carbon/human/H = user
var/obj/item/organ/O = H.internal_organs_by_name[pick("eyes","appendix","kidneys","liver", "heart", "lungs", "brain")]
if(O == null)
user << span("notice", "You can't make any sense of the arcane glyphs. . . maybe you should try again.")
else
user << span("alert", "As you stumble over the arcane glyphs, you feel a twisting sensation in [O]!")
user.visible_message("<span class='danger'>A flash of smoke pours out of [user]'s orifices!</span>")
playsound(user, 'sound/magic/lightningshock.ogg', 40, 1)
var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread()
smoke.set_up(5, 0, user.loc)
smoke.attach(user)
smoke.start()
user.show_message("<b>[user]</b> screams!",2)
user.drop_item()
if(O && istype(O))
O.removed(user)
return
else
user.set_machine(src)
var/dat = "<B>Teleportation Scroll:</B><BR>"
dat += "Number of uses: [src.uses]<BR>"
dat += "<HR>"
dat += "<B>Four uses use them wisely:</B><BR>"
dat += "<A href='byond://?src=\ref[src];spell_teleport=1'>Teleport</A><BR>"
dat += "Kind regards,<br>Wizards Federation<br><br>P.S. Don't forget to bring your gear, you'll need it to cast most spells.<HR>"
user << browse(dat, "window=scroll")
onclose(user, "scroll")
return
/obj/item/weapon/teleportation_scroll/Topic(href, href_list)
..()
if (usr.stat || usr.restrained() || src.loc != usr)
return
var/mob/living/carbon/human/H = usr
if (!( istype(H, /mob/living/carbon/human)))
return 1
if ((usr == src.loc || (in_range(src, usr) && istype(src.loc, /turf))))
usr.set_machine(src)
if (href_list["spell_teleport"])
if (src.uses >= 1)
teleportscroll(H)
attack_self(H)
return
/obj/item/weapon/teleportation_scroll/proc/teleportscroll(var/mob/user)
var/A
A = input(user, "Area to jump to", "BOOYEA", A) in teleportlocs
var/area/thearea = teleportlocs[A]
if (user.stat || user.restrained())
return
if(!((user == loc || (in_range(src, user) && istype(src.loc, /turf)))))
return
var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread()
smoke.set_up(5, 0, user.loc)
smoke.attach(user)
smoke.start()
var/list/L = list()
for(var/turf/T in get_area_turfs(thearea.type))
if(!T.density)
var/clear = 1
for(var/obj/O in T)
if(O.density)
clear = 0
break
if(clear)
L+=T
if(!L.len)
user <<"The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry."
return
if(user && user.buckled)
user.buckled.unbuckle_mob()
var/list/tempL = L
var/attempt = null
var/success = 0
while(tempL.len)
attempt = pick(tempL)
success = user.Move(attempt)
if(!success)
tempL.Remove(attempt)
else
break
if(!success)
user.loc = pick(L)
smoke.start()
src.uses -= 1