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Aurora.3
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c1cc954e9449ba107f03bb06d319b89c1ca8869f
Aurora.3
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Baystation12
c1cc954e94
Merge pull request
#22
from Tastyfish/master
...
Merged tg's and bay12's paper code, and closed a possible exploit.
2011-11-24 03:21:07 -08:00
..
clothing
Organs:
2011-10-08 10:38:01 +00:00
weapons
Merged best of tg's and bay12's paper code, and closed a possible exploit
2011-11-23 23:09:18 -05:00
apc_frame.dm
…
blueprints.dm
Fixed the map/code issues that the body bags caused.
2011-10-03 10:28:57 +00:00
candle.dm
Fix for the Cloner creation issue, it was missing the "Please add some cables" line. Unless I got confused as to the problem, should work now.
2011-09-20 18:27:23 +00:00
clothing.dm
Fixed issue 194.
2011-11-11 17:43:40 +00:00
food.dm
Moved around some stuff in R&D. (Change by Blaank)
2011-09-24 04:24:39 +00:00
helper_procs.dm
…
item.dm
Screen flashes red when hit by melee or projectiles.
2011-11-20 02:54:48 -05:00
robot_items.dm
New WIP TK system added. To activate your TK click the throw button with an empty hand. This will bring up a tkgrab item. Click on a non-anchored (currently) non mob Object to select it as your "focus". Once a focus is selected so long as you are in range of the focus you can now click somewhere to throw the focus at the target. To quit using TK just drop the tkgrab item.
2011-10-27 08:37:40 +00:00
robot_parts.dm
H/E pipes once again do H/E things
2011-08-19 06:11:28 +00:00
shock_kit.dm
Fixed the map/code issues that the body bags caused.
2011-10-03 10:28:57 +00:00
tk_grab.dm
Anything that used the updateappearance proc will no longer update hair/beards. The things that use it are DNA changes, Cloned mobs, Changlings. The proc was runtiming due code on lines 234 and 246, I looked into it a bit but don't currently know how to fix it. The proc is currently commented out so at least the skin color/body updates properly.
2011-11-04 12:14:39 +00:00
trash.dm
Commiting some stuff for Petethegoat from this thread:
http://nanotrasen.com/phpBB3/viewtopic.php?f=7&t=5744
2011-08-19 23:58:44 +00:00