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c289975498efecff312aa130441cd5e66726b7fe
Aurora.3/code/game/objects
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mwerezak c289975498 Adds attack animation calls for a few common machines and structures
- Cameras
- Doors
- Grilles
- Windows
2015-05-20 00:28:57 -04:00
..
effects
Dev merge.
2015-05-11 18:45:14 +09:30
items
Merge pull request #9218 from Zuhayr/hailers
2015-05-12 15:00:36 +02:00
random
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
structures
Adds attack animation calls for a few common machines and structures
2015-05-20 00:28:57 -04:00
buckling.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
empulse.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
explosion_recursive.dm
Merge resolution.
2015-05-11 11:47:24 +09:30
explosion.dm
new object-based lighting system
2015-05-10 20:54:25 +01:00
items.dm
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-05-12 13:40:47 +02:00
objs.dm
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
structures.dm
Adds attack animation calls for attack_generic()
2015-05-20 00:19:39 -04:00
weapons.dm
…
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