Files
Aurora.3/code/game/objects/items/weapons/circuitboards/computer/computer.dm
Matt Atlas 31956c7eb0 Rock the UI Away - Removes VueUI and adds TGUI (#16509)
* tgui the beginning

* binaries and the like

* Bring in the last of it

* Example radio UI

* delete example

* NTOS Main Menu, start on manifest, tgui states

* tasks.json

* gunnery ui pt 1

* okay

* fix everything

* scss update

* oops

* manifest gigablast

* downloader part 1

* download prt 2

* NTOSDownloader final

* mfw committing to_worlds

* gunnery console pt2

* i cooked

* targeting (finished)

* one vueui down

* voting ui almost done

* MY MIND FEELS LIKE AN ARCH ENEMYYYY

* voting ui down

* photocopier

* ntos config + download fixes

* photocopier 2

* refactor define

* NTOS client manager + fixes

* fax machine final (it also uses toner now)

* marching forwards... left behind...

* ntnrc part 1

* canister

* add quotes

* portable pumps pt1 + more backgrounds

* oops

* finish the portable pump

* freezers

so I'll keep on pushing forward... you haven't seen the last of me... oooooooh...

* doors ui pt1

* finish doors UI (forgive me wildkins it's a bit of shitcode)

* vitals monitor, make things use labeled lists, new backgrounds

* mais j'envoyé aucun mayday...

* maglock pt1

* pour ça je me suis perdu...

* infrared

* fix that

* prox sensor pt1

* prox sensor

* signaler (this was actually pretty hard)

* atmos control pt1

* atmos control pt1.1

* atmos pt 2

* fuel injector

* multitool UI

* jammer

* list viewer

* APC

* portgen

* targeting console updates + SMES ui

* new themes, shield generator

* supermatter

* Add ore detector and (shitty) NTNet Relay

* orderterminal pt1

* orderterminal pt2

* smartfridge

* Add (air-)tank GUI update ore detector size

* Adds Transfer Valves

* Add AtmoScrubber

* analyzer pt1

* weapons analyzer pt2

* bodyscanner pt1

* bodyscanner pt2

* fix this shitcode

* seed storage

* appearance changer

* appearance changer final

* sleeper pt1

* sleeper

* gps

* vehicles

* chem dispenser

* lily request

* holopad

* tgui modules pt1

* ppanel

* damage menu

* fixes

* im here too now

* follow menu, search bars

* quikpay

* quikpay fixes

* circuit printer

* ppanel

* ppanel updates

* pai

* turret controls (i want to kill myself)

* tweak

* remove the boardgame

* guntracker

* implant tracker

* penal mechs

come close to me, come close to me

* chem codex

* pai radio

* doorjack

* pai directives

* signaler removal, sensors

* ghost spawner

* spawnpoint

* fixes

* teleporter

* one more to the chopping block

* account database

* remove divider

* scanner, atmos

* latejoin ui pt1

* latejoin

* records pt1

* RECORDS UI DONE

* delete interpreter & records

* CHAT FUCKING CLIENT

* data updates

* fix some things

* final UI, log

* basic nanoui fix

* antag panel

* remove vueui

* atm update

* vending update

* warrants, cameras

* ntmonitor

* time comes for all

* preserve this legacy

* bring that back (oops)

* rcon, ui auto update for computer UIs, remove rcon computers

* alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles)

* A LIKE SUPREME

* a

* power monitor

* lights on

* fuck this code, fuck nanoui modules, and fuck nanoui

* LEAVE IT OH SO FAR BEHIND

* fix alarm monitoring for synths

* I SAW IN YOU WHAT LIFE WAS MISSING

* comms console

* idcard and record updates

* turn the light on

* arcade

* pt2

* news browser

* static

* crusher

* f

* COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO

* codeowners & suit sensors

* html ui style removal

* make lint happy

* resist and disorder

* i slowly get up and turn off the noise, already fed up...

* pleaseeeeeeeeeeeeeee

* THE CREDIT LARP IS NECESSARY

* i hold the keys

* RISE UP

* fix that?

* harry's suggestions xoxo

* runtime fix pt2

* You are the only thing that I still care about

* adds build workflow

* Update update_tgui.yml

* adds some needed steps

* ATM

* misc fixes and tweaks

* fixes 2

* make newscasters usable and fix use power on freezers

* turret control is clearer

---------

Co-authored-by: John Wildkins <john.wildkins@gmail.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: harryob <55142896+harryob@users.noreply.github.com>
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
Co-authored-by: Geeves <ggrobler447@gmail.com>
Co-authored-by: harryob <me@harryob.live>
2023-06-25 19:03:33 +02:00

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#ifndef T_BOARD
#error T_BOARD macro is not defined but we need it!
#endif
/obj/item/circuitboard/message_monitor
name = T_BOARD("message monitor console")
build_path = /obj/machinery/computer/message_monitor
origin_tech = list(TECH_DATA = 3)
/obj/item/circuitboard/aiupload
name = T_BOARD("AI upload console")
build_path = /obj/machinery/computer/aiupload
origin_tech = list(TECH_DATA = 4)
/obj/item/circuitboard/borgupload
name = T_BOARD("cyborg upload console")
build_path = /obj/machinery/computer/borgupload
origin_tech = list(TECH_DATA = 4)
/obj/item/circuitboard/scan_consolenew
name = T_BOARD("DNA machine")
build_path = /obj/machinery/computer/scan_consolenew
origin_tech = list(TECH_DATA = 2, TECH_BIO = 2)
/obj/item/circuitboard/sentencing
name = T_BOARD("criminal sentencing console")
build_path = /obj/machinery/computer/sentencing
/obj/item/circuitboard/atmos_alert
name = T_BOARD("atmospheric alert console")
build_path = /obj/machinery/computer/atmos_alert
/obj/item/circuitboard/pod
name = T_BOARD("massdriver control")
build_path = /obj/machinery/computer/pod
/obj/item/circuitboard/robotics
name = T_BOARD("robotics control console")
build_path = /obj/machinery/computer/robotics
origin_tech = list(TECH_DATA = 3)
/obj/item/circuitboard/drone_control
name = T_BOARD("drone control console")
build_path = /obj/machinery/computer/drone_control
origin_tech = list(TECH_DATA = 3)
/obj/item/circuitboard/cloning
name = T_BOARD("cloning control console")
build_path = /obj/machinery/computer/cloning
origin_tech = list(TECH_DATA = 3, TECH_BIO = 3)
/obj/item/circuitboard/arcade/battle
name = T_BOARD("battle arcade machine")
build_path = /obj/machinery/computer/arcade/battle
origin_tech = list(TECH_DATA = 1)
/obj/item/circuitboard/arcade/orion_trail
name = T_BOARD("orion trail arcade machine")
build_path = /obj/machinery/computer/arcade/orion_trail
origin_tech = list(TECH_DATA = 1)
/obj/item/circuitboard/solar_control
name = T_BOARD("solar control console")
build_path = /obj/machinery/power/solar_control
origin_tech = list(TECH_DATA = 2, TECH_POWER = 2)
/obj/item/circuitboard/olddoor
name = T_BOARD("DoorMex")
build_path = /obj/machinery/computer/pod/old
/obj/item/circuitboard/syndicatedoor
name = T_BOARD("ProComp Executive")
build_path = /obj/machinery/computer/pod/old/syndicate
/obj/item/circuitboard/swfdoor
name = T_BOARD("Magix")
build_path = /obj/machinery/computer/pod/old/swf
/obj/item/circuitboard/rdservercontrol
name = T_BOARD("R&D server control console")
build_path = /obj/machinery/computer/rdservercontrol
/obj/item/circuitboard/operating
name = T_BOARD("patient monitoring console")
build_path = /obj/machinery/computer/operating
origin_tech = list(TECH_DATA = 2, TECH_BIO = 2)
/obj/item/circuitboard/mining_shuttle
name = T_BOARD("mining shuttle console")
build_path = /obj/machinery/computer/shuttle_control/mining
origin_tech = list(TECH_DATA = 2)
/obj/item/circuitboard/engineering_shuttle
name = T_BOARD("engineering shuttle console")
build_path = /obj/machinery/computer/shuttle_control/engineering
origin_tech = list(TECH_DATA = 2)
/obj/item/circuitboard/research_shuttle
name = T_BOARD("research shuttle console")
build_path = /obj/machinery/computer/shuttle_control/multi/research
origin_tech = list(TECH_DATA = 2)
/obj/item/circuitboard/area_atmos
name = T_BOARD("area air control console")
build_path = /obj/machinery/computer/area_atmos
origin_tech = list(TECH_DATA = 2)
/obj/item/circuitboard/telesci_console
name = T_BOARD("Telescience Console")
build_path = /obj/machinery/computer/telescience
origin_tech = list(TECH_DATA = 3, TECH_BLUESPACE = 2)
/obj/item/circuitboard/slot_machine
name = T_BOARD("Slot Machine")
build_path = /obj/machinery/computer/slot_machine
origin_tech = list(TECH_DATA = 2)
/obj/item/circuitboard/ship/navigation
name = T_BOARD("Navigation Console")
origin_tech = list(TECH_ENGINEERING = 2)
build_path = /obj/machinery/computer/ship/navigation
/obj/item/circuitboard/ship/helm
name = T_BOARD("Helm Control Console")
origin_tech = list(TECH_ENGINEERING = 3)
build_path = /obj/machinery/computer/ship/helm
/obj/item/circuitboard/ship/sensors
name = T_BOARD("Ship Sensors Console")
origin_tech = list(TECH_ENGINEERING = 3, TECH_DATA = 2)
build_path = /obj/machinery/computer/ship/sensors
/obj/item/circuitboard/ship/engines
name = T_BOARD("Ship Engines Control Console")
origin_tech = list(TECH_ENGINEERING = 3)
build_path = /obj/machinery/computer/ship/engines
/obj/item/circuitboard/ship/targeting
name = T_BOARD("Ajax Targeting Systems Console")
origin_tech = list(TECH_ENGINEERING = 3)
build_path = /obj/machinery/computer/ship/targeting