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c48b97519e20421beb991f5afcbf402f8cb9c4e1
Aurora.3/code/modules/mob
History
uporotiy c48b97519e Spells can now be based on the variables of their holder for cost. This allows cool things like a spell that deals 20 fire damage to you when you cast it.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2717 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-17 10:46:04 +00:00
..
dead/observer
Fixed a few runtimes.
2011-10-22 11:32:08 +00:00
living
Added antibody-based, random symptom virology.
2011-12-15 10:56:23 +00:00
new_player
Bugfixes:
2011-12-16 23:47:49 +00:00
organ
Organs:
2011-10-08 10:38:01 +00:00
login.dm
Fixed a few runtimes.
2011-10-22 11:32:08 +00:00
logout.dm
…
mob_grab.dm
Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
2011-12-14 16:38:46 +00:00
mob_helpers.dm
Fixed some runtimes
2011-10-26 23:15:34 +00:00
mob_movement.dm
Signalers will now work with the PDA Signalers.
2011-11-21 07:25:48 +00:00
mob.dm
Spells can now be based on the variables of their holder for cost. This allows cool things like a spell that deals 20 fire damage to you when you cast it.
2011-12-17 10:46:04 +00:00
say.dm
…
screen.dm
Energy projectiles work again.
2011-10-11 07:52:30 +00:00
transform_procs.dm
Energy projectiles work again.
2011-10-11 07:52:30 +00:00
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