Files
Aurora.3/code/controllers/subsystems/initialization/persistent_configuration.dm
Wildkins c369124fe9 Increase error logging to diagnose server conking (#15662)
* Increase error logging to diagnose server conking

* more logging and db retry

* whoops

* rename error() to log_error() to better reflect what it does
Move a bunch of world.log messages to log_error

* Fix compile error

---------

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2023-03-13 21:51:39 +00:00

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/var/datum/controller/subsystem/persistent_configuration/SSpersist_config = null
/datum/controller/subsystem/persistent_configuration
name = "Persistent Configuration"
init_order = SS_INIT_PERSISTENT_CONFIG
flags = SS_NO_FIRE
// Config options go here. Make sure to give them sane default values!
// DO NOT keep security information (passwords or something like that)
// in this config! This config is viewable by VV.
// Keep this variable up to date for the parsers to work.
var/list/_variables_to_save = list("last_gamemode", "rounds_since_hard_restart", "forced_awaymission")
var/last_gamemode = "extended"
var/rounds_since_hard_restart = 0
var/forced_awaymission = FALSE
/datum/controller/subsystem/persistent_configuration/Initialize(timeofday)
SSpersist_config = src
load_from_file("data/persistent_config.json")
/datum/controller/subsystem/persistent_configuration/proc/load_from_file(filename)
var/file = file2text(filename)
if (!file)
log_debug("SSpersist_config: file [filename] not found, falling back to default values.")
return
var/list/decoded = null
try
decoded = json_decode(file)
catch (var/exception/e)
log_error("SSperist_config: invalid JSON detected. Error: [e]")
return
if (!decoded || !decoded.len)
return
populate_variables(decoded)
/datum/controller/subsystem/persistent_configuration/proc/save_to_file(filename)
var/list/to_save = list()
for (var/key in _variables_to_save)
to_save[key] = vars[key]
var/file_contents = json_encode(to_save)
fdel(filename)
text2file(file_contents, filename)
#define IF_FOUND_USE(container, key) if (container[#key]) { ##key = container[#key]; }
#define IF_FOUND_CONV(container, key, conv) if (container[#key]) { ##key = ##conv(container[#key]); }
/datum/controller/subsystem/persistent_configuration/proc/populate_variables(list/decoded)
IF_FOUND_USE(decoded, last_gamemode)
master_mode = last_gamemode
IF_FOUND_CONV(decoded, rounds_since_hard_restart, text2num)
IF_FOUND_USE(decoded, forced_awaymission)
#undef IF_FOUND_USE
#undef IF_FOUND_CONV