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https://github.com/Aurorastation/Aurora.3.git
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This PR splits the ERT file up into a bunch of files, to edit them later much easier. 1 Doctor (Lead), intended to do advanced medical stuff to heal people. 2 Paramedics, intended to bring injured to the doctor. (Can likely also do advanced medical stuff, but the doctor should be the primary one to do so) 1 Bodyguard, intended to stay with and defend in the IAC team. (Also trained in medical procedures, but not super advanced.)
96 lines
2.8 KiB
Plaintext
96 lines
2.8 KiB
Plaintext
/datum/outfit/admin/ert/mercenary
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name = "Mercenary Freelancer"
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uniform = /obj/item/clothing/under/syndicate
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shoes = /obj/item/clothing/shoes/swat/ert
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gloves = /obj/item/clothing/gloves/swat/ert
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belt = /obj/item/storage/belt/military
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back = /obj/item/storage/backpack/satchel_norm
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l_hand = /obj/item/clothing/suit/space/void/freelancer
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r_hand = /obj/item/clothing/head/helmet/space/void/freelancer
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accessory = /obj/item/clothing/accessory/storage/black_vest
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id = /obj/item/card/id/syndicate
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l_ear = /obj/item/device/radio/headset/distress
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backpack_contents = list(
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/obj/item/gun/projectile/automatic/c20r = 1,
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/obj/item/storage/belt/utility/full = 1,
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/obj/item/tank/oxygen = 1,
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/obj/item/clothing/gloves/yellow = 1,
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/obj/item/material/knife/trench = 1
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)
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belt_contents = list(
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/obj/item/ammo_magazine/a10mm = 3,
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/obj/item/handcuffs/ziptie = 2,
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/obj/item/shield/energy = 1
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)
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/datum/outfit/admin/ert/mercenary/get_id_access()
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return get_distress_access_lesser()
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/datum/outfit/admin/ert/mercenary/specialist
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name = "Mercenary Freelancer Medic"
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belt = /obj/item/storage/belt/medical
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gloves = /obj/item/clothing/gloves/latex
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backpack_contents = list(
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/obj/item/gun/projectile/automatic/c20r = 1,
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/obj/item/ammo_magazine/a10mm = 2,
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/obj/item/storage/firstaid/combat = 1,
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/obj/item/storage/firstaid/adv = 1,
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/obj/item/tank/oxygen = 1
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)
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belt_contents = list(
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/obj/item/reagent_containers/hypospray = 1,
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/obj/item/stack/medical/advanced/bruise_pack = 1,
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/obj/item/stack/medical/advanced/ointment = 1,
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/obj/item/reagent_containers/glass/bottle/thetamycin = 1
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)
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/datum/outfit/admin/ert/mercenary/engineer
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name = "Mercenary Freelancer Combat Engineer"
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back = /obj/item/storage/backpack/duffel
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belt = /obj/item/storage/belt/utility/full
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gloves = /obj/item/clothing/gloves/yellow
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accessory = /obj/item/clothing/accessory/storage/brown_vest
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accessory_contents = list(
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/obj/item/plastique = 5
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)
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backpack_contents = list(
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/obj/item/material/knife/trench = 1,
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/obj/item/shield/energy = 1,
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/obj/item/handcuffs/ziptie = 1,
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/obj/item/tank/oxygen = 1,
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/obj/item/device/multitool = 1,
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/obj/item/weldingtool/hugetank = 1,
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/obj/item/clothing/glasses/welding/superior = 1,
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/obj/item/gun/projectile/shotgun/pump/combat/sol = 1,
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/obj/item/storage/box/shotgunshells = 1,
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/obj/item/landmine/frag = 1,
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/obj/item/landmine/emp = 1
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)
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belt_contents = null
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/datum/outfit/admin/ert/mercenary/leader
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name = "Mercenary Freelancer Leader"
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l_hand = /obj/item/gun/projectile/automatic/rifle/sts35
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r_hand = null
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back = /obj/item/rig/merc/distress
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suit_store = null
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suit = null
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head = null
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backpack_contents = list()
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belt_contents = list(
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/obj/item/ammo_magazine/c762 = 3,
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/obj/item/handcuffs/ziptie = 2,
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/obj/item/shield/energy = 1
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) |