Files
Aurora.3/code/datums/uplink/uplink_items.dm
Matt Atlas d4666caaac Ports Goonchat from Baystation. (#9635)
changes:

    rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
    rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
    rscadd: "You can change icon style to any font on your system."
    tweak: "The game window has been altered a bit to adjust for this."
    rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00

172 lines
4.5 KiB
Plaintext

var/datum/uplink/uplink
/datum/uplink
var/list/items_assoc
var/list/datum/uplink_item/items
var/list/datum/uplink_category/categories
/datum/uplink/New()
items_assoc = list()
items = init_subtypes(/datum/uplink_item)
categories = init_subtypes(/datum/uplink_category)
sortTim(categories, /proc/cmp_uplink_category, FALSE)
for(var/datum/uplink_item/item in items)
if(!item.name)
items -= item
continue
items_assoc[item.type] = item
for(var/datum/uplink_category/category in categories)
if(item.category == category.type)
category.items += item
for(var/datum/uplink_category/category in categories)
sortTim(category.items, /proc/cmp_uplink_item, FALSE)
/datum/uplink_item
var/name
var/desc
var/item_cost = 0
var/datum/uplink_category/category // Item category
var/list/datum/antagonist/antag_roles // Antag roles this item is displayed to. If empty, display to all.
var/list/datum/antagonist/antag_job // Antag job this item is displayed to, if empty, display to all.
/datum/uplink_item/item
var/path = null
/datum/uplink_item/New()
..()
antag_roles = list()
/datum/uplink_item/proc/buy(var/obj/item/device/uplink/U, var/mob/user)
var/extra_args = extra_args(user)
if(!extra_args)
return
if(!can_buy(U))
return
if(U.CanUseTopic(user, inventory_state) != STATUS_INTERACTIVE)
return
var/cost = cost(U.uses)
var/goods = get_goods(U, get_turf(user), user, extra_args)
if(!goods)
return
purchase_log(U)
U.uses -= cost
U.used_TC += cost
return goods
// Any additional arguments you wish to send to the get_goods
/datum/uplink_item/proc/extra_args(var/mob/user)
return 1
/datum/uplink_item/proc/can_buy(obj/item/device/uplink/U)
if(cost(U.uses) > U.uses)
return 0
return can_view(U)
/datum/uplink_item/proc/can_view(obj/item/device/uplink/U)
// Making the assumption that if no uplink was supplied, then we don't care about antag roles
if(!U || (!antag_roles.len && !antag_job))
return 1
// With no owner, there's no need to check antag status.
if(!U.uplink_owner)
return 0
for(var/antag_role in antag_roles)
var/datum/antagonist/antag = all_antag_types[antag_role]
if(antag.is_antagonist(U.uplink_owner))
return 1
if (antag_job == U.uplink_owner.assigned_role) //for a quick and easy list of the assigned_role, look in specialty.dm
return 1
return 0
/datum/uplink_item/proc/cost(var/telecrystals)
return item_cost
/datum/uplink_item/proc/description()
return desc
// get_goods does not necessarily return physical objects, it is simply a way to acquire the uplink item without paying
/datum/uplink_item/proc/get_goods(var/obj/item/device/uplink/U, var/loc)
return 0
/datum/uplink_item/proc/log_icon()
return
/datum/uplink_item/proc/purchase_log(obj/item/device/uplink/U)
feedback_add_details("traitor_uplink_items_bought", "[src]")
log_and_message_admins("used \the [U.loc] to buy \a [src]")
U.purchase_log[src] = U.purchase_log[src] + 1
/********************************
* *
* Physical Uplink Entries *
* *
********************************/
/datum/uplink_item/item/buy(var/obj/item/device/uplink/U, var/mob/user)
var/obj/item/I = ..()
if(!I)
return
if(istype(I, /list))
var/list/L = I
if(L.len) I = L[1]
if(istype(I) && ishuman(user))
var/mob/living/carbon/human/A = user
A.put_in_any_hand_if_possible(I)
return I
/datum/uplink_item/item/get_goods(var/obj/item/device/uplink/U, var/loc)
var/obj/I = new path(loc)
return I
/datum/uplink_item/item/description()
if(!desc)
// Fallback description
var/obj/temp = src.path
desc = initial(temp.desc)
return ..()
/datum/uplink_item/item/log_icon()
var/obj/I = path
return "[icon2html(I, usr)]"
/********************************
* *
* Abstract Uplink Entries *
* *
********************************/
/datum/uplink_item/abstract
var/static/image/default_abstract_uplink_icon
/datum/uplink_item/abstract/log_icon()
if(!default_abstract_uplink_icon)
default_abstract_uplink_icon = image('icons/obj/pda.dmi', "pda-syn")
return "[icon2html(default_abstract_uplink_icon, usr)]"
/****************
* Support procs *
****************/
/proc/get_random_uplink_items(var/obj/item/device/uplink/U, var/remaining_TC, var/loc)
var/list/bought_items = list()
while(remaining_TC)
var/datum/uplink_item/I = default_uplink_selection.get_random_item(remaining_TC, U, bought_items)
if(!I)
break
bought_items += I
remaining_TC -= I.cost(remaining_TC)
return bought_items