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Aurora.3/code/game/gamemodes/mixed/bughunt.dm
Matt Atlas caeff09b24 Miscellaneous borer/bughunt fixes. (#7930)
Borers no longer get teleported out of a host if they're manually removed after leaving the host.
    Removed synaptizine from borer chems. Added dylovene, kelotane, norepinephrine instead.
    You can now call ERTs on Bughunt.
    Borers no longer have nutrition loss.
2020-01-06 22:53:50 +02:00

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/datum/game_mode/bughunt
name = "Bughunt (merc+borer)"
round_description = "A mercenary strike force is approaching at the same time as a borer infestation!"
extended_round_description = "Mercenaries and borers spawn in this game mode."
config_tag = "bughunt"
required_players = 20
required_enemies = 6
end_on_antag_death = FALSE
antag_tags = list(MODE_BORER, MODE_MERCENARY)
require_all_templates = TRUE
votable = TRUE