Files
Aurora.3/code/modules/admin/verbs/pray.dm
Matt Atlas d4666caaac Ports Goonchat from Baystation. (#9635)
changes:

    rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
    rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
    rscadd: "You can change icon style to any font on your system."
    tweak: "The game window has been altered a bit to adjust for this."
    rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00

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/mob/verb/pray(msg as text)
set category = "IC"
set name = "Pray"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, "<span class='warning'>Speech is currently admin-disabled.</span>")
return
msg = sanitize(msg)
if(!msg) return
if(client && client.handle_spam_prevention(msg,MUTE_PRAY))
return
var/image/cross = image('icons/obj/storage.dmi',"bible")
msg = "<span class='notice'>[icon2html(cross, src)] <b><font color=purple>PRAY: </font>[key_name(src, 1)] (<A HREF='?_src_=holder;adminmoreinfo=\ref[src]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[src]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[src]'>SM</A>) ([admin_jump_link(src, src)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;adminspawncookie=\ref[src]'>SC</a>):</b> [msg]</span>"
for(var/s in staff)
var/client/C = s
if(C.holder.rights & (R_ADMIN|R_MOD|R_FUN))
if(C.prefs.toggles & CHAT_PRAYER)
to_chat(C, msg)
to_chat(usr, "Your prayers have been received by the gods.")
feedback_add_details("admin_verb","PR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("PRAYER: [key_name(src)]: [msg]")
/proc/Centcomm_announce(var/msg, var/mob/Sender, var/iamessage)
var/msg_cciaa = "<span class='notice'><b><font color=orange>[uppertext(current_map.boss_short)][iamessage ? " IA" : ""]:</font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]</span>"
var/msg_admin = "<span class='notice'><b><font color=orange>[uppertext(current_map.boss_short)][iamessage ? " IA" : ""]:</font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]</span>"
var/cciaa_present = 0
var/cciaa_afk = 0
for(var/s in staff)
var/client/C = s
if(R_ADMIN & C.holder.rights)
to_chat(C, msg_admin)
else if (R_CCIAA & C.holder.rights)
cciaa_present++
if (C.is_afk())
cciaa_afk++
to_chat(C, msg_cciaa)
discord_bot.send_to_cciaa("Emergency message from the station: `[msg]`, sent by [Sender]! Gamemode: [SSticker.mode]")
var/discord_msg = "[cciaa_present] agents online."
if (cciaa_present)
if ((cciaa_present - cciaa_afk) <= 0)
discord_msg += " **All AFK!**"
else
discord_msg += " [cciaa_afk] AFK."
discord_bot.send_to_cciaa(discord_msg)
post_webhook_event(WEBHOOK_CCIAA_EMERGENCY_MESSAGE, list("message"=msg, "sender"="[Sender]", "cciaa_present"=cciaa_present, "cciaa_afk"=cciaa_afk))
/proc/Syndicate_announce(var/msg, var/mob/Sender)
msg = "<span class='notice'><b><font color=crimson>ILLEGAL:</font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[Sender]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;SyndicateReply=\ref[Sender]'>RPLY</A>):</b> [msg]</span>"
for(var/s in staff)
var/client/C = s
if(R_ADMIN & C.holder.rights)
to_chat(C, msg)