mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-23 08:31:57 +00:00
changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
312 lines
9.7 KiB
Plaintext
312 lines
9.7 KiB
Plaintext
/* Pens!
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* Contains:
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* Pens
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* PDA Pens
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* Sleepy Pens
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* Coloured Pens
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* Parapens
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* Fountain Pens
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*/
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/*
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* Pens
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*/
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/obj/item/pen
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desc = "An instrument for writing or drawing with ink. This one is in black, in a classic, grey casing. Stylish, classic and professional."
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desc_info = {"This is an item for writing down your thoughts, on paper or elsewhere. The following special commands are available:
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Pen and crayon commands
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\[br\] : Creates a linebreak.
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\[center\] - \[/center\] : Centers the text.
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\[h1\] - \[/h1\] : Makes the text a first level heading.
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\[h2\] - \[/h2\] : Makes the text a second level headin.
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\[h3\] - \[/h3\] : Makes the text a third level heading.
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\[b\] - \[/b\] : Makes the text bold.
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\[i\] - \[/i\] : Makes the text italic.
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\[u\] - \[/u\] : Makes the text underlined.
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\[large\] - \[/large\] : Increases the size of the text.
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\[sign\] : Inserts a signature of your name in a foolproof way.
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\[field\] : Inserts an invisible field which lets you start type from there. Useful for forms.
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\[date\] : Inserts today's station date.
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\[time\] : Inserts the current station time.
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Pen exclusive commands
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\[small\] - \[/small\] : Decreases the size of the text.
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\[list\] - \[/list\] : A list.
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\[*\] : A dot used for lists.
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\[hr\] : Adds a horizontal rule."}
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name = "pen"
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "pen"
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item_state = "pen"
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slot_flags = SLOT_BELT | SLOT_EARS
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throwforce = 0
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w_class = ITEMSIZE_TINY
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throw_speed = 7
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throw_range = 15
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matter = list(DEFAULT_WALL_MATERIAL = 10)
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var/colour = "black" //what colour the ink is!
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drop_sound = 'sound/items/drop/accessory.ogg'
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pickup_sound = 'sound/items/pickup/accessory.ogg'
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/obj/item/pen/ispen()
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return TRUE
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/*
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* PDA Pens
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*/
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/obj/item/pen/black
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desc = "An instrument for writing or drawing with ink. This one is in black, in a sleek, black casing. Stylish, classic and professional."
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icon_state = "pen_black"
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/obj/item/pen/silver
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desc = "An instrument for writing or drawing with ink. This one is in black, in a shiny, silver casing. Stylish, classic and professional."
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icon_state = "pen_silver"
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/obj/item/pen/white
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desc = "An instrument for writing or drawing with ink. This one is in black, in a sterile, white casing. Stylish, classic and professional."
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icon_state = "pen_white"
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/*
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* Coloured Pens
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*/
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/obj/item/pen/blue
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desc = "An instrument for writing or drawing with ink. This one is in blue. Ironically used mostly by white-collar workers."
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icon_state = "pen_blue"
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colour = "blue"
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/obj/item/pen/red
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desc = "An instrument for writing or drawing with ink. This one is in red. Favored by teachers and creeps who like to pretend to write in blood."
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icon_state = "pen_red"
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colour = "red"
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/obj/item/pen/yellow
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desc = "An instrument for writing or drawing with ink. Favored by artists who like to draw using bright colors."
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icon_state = "pen_yellow"
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colour = "yellow"
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/obj/item/pen/green
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desc = "An instrument for writing or drawing with ink. This one is in green. Favored by students who like to have their notes extra organized with colors."
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icon_state = "pen_green"
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colour = "green"
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/obj/item/pen/invisible
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desc = "An instrument for writing or drawing with ink. This one has invisible ink."
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icon_state = "pen"
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colour = "white"
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/obj/item/pen/multi
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desc = "An instrument for writing or drawing with ink. This one comes with with multiple colors! Push down all three simultaneously to rule the universe."
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icon_state = "pen_multi"
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var/selectedColor = 1
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var/colors = list("black", "blue", "red", "green", "yellow")
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/obj/item/pen/multi/attack_self(mob/user)
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if(++selectedColor > 3)
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selectedColor = 1
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colour = colors[selectedColor]
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if(colour == "black")
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icon_state = "pen"
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else
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icon_state = "pen_[colour]"
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to_chat(user, "<span class='notice'>Changed color to '[colour].'</span>")
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/obj/item/pen/attack(mob/M as mob, mob/user as mob, var/target_zone)
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if(!ismob(M))
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return
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to_chat(user, "<span class='warning'>You stab [M] with \the [src].</span>")
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// to_chat(M, "\red You feel a tiny prick!" //That's a whole lot of meta!)
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M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been stabbed with [name] by [user.name] ([user.ckey])</font>")
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user.attack_log += text("\[[time_stamp()]\] <span class='warning'>Used the [name] to stab [M.name] ([M.ckey])</span>")
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msg_admin_attack("[user.name] ([user.ckey]) Used the [name] to stab [M.name] ([M.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)",ckey=key_name(user),ckey_target=key_name(M))
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return
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/obj/item/pen/attack_self(var/mob/user)
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playsound(loc, 'sound/items/penclick.ogg', 50, 1)
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/*
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* Fountain Pens
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*/
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/obj/item/pen/fountain
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name = "fountain pen"
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desc = "A traditional fountain pen. Guaranteed never to leak."
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icon_state = "pen_fountain"
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throwforce = 1 //pointy
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colour = "#1c1713" //dark ashy brownish
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var/cursive = TRUE
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/obj/item/pen/fountain/attack_self(var/mob/user)
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playsound(loc, 'sound/items/penclick.ogg', 50, 1)
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to_chat(user, SPAN_NOTICE("You snap the nib into position to write [cursive ? "normally" : "in cursive"]."))
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cursive = !cursive
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/*
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* PDA Fountain Pens
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*/
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/obj/item/pen/fountain/black
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desc = "It's an expensive Sleek Black fountain pen. Guaranteed never to leak."
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icon_state = "pen_fountain-b"
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/obj/item/pen/fountain/silver
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desc = "It's an expensive Shiny Silver fountain pen. Guaranteed never to leak."
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icon_state = "pen_fountain-s"
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/obj/item/pen/fountain/white
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desc = "It's an expensive Sterile White fountain pen. Guaranteed never to leak."
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icon_state = "pen_fountain-w"
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/obj/item/pen/fountain/head
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name = "command fountain pen"
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desc = "It's an expensive Command Navy Blue fountain pen, embellished with silver. Guaranteed never to leak."
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icon_state = "pen_fountain-nb"
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/obj/item/pen/fountain/captain
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name = "captain's fountain pen"
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desc = "It's an expensive Command Navy Blue fountain pen, embellished with ornate gold detailing. Guaranteed never to leak."
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icon_state = "pen_fountain-nbc"
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/*
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* Reagent pens
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*/
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/obj/item/pen/reagent
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flags = OPENCONTAINER
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slot_flags = SLOT_BELT
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origin_tech = list(TECH_MATERIAL = 2, TECH_ILLEGAL = 5)
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/obj/item/pen/reagent/Initialize()
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. = ..()
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create_reagents(30)
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/obj/item/pen/reagent/attack(mob/living/M as mob, mob/user as mob)
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if(!istype(M))
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return
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. = ..()
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if(M.can_inject(user,1))
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if(reagents.total_volume)
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if(M.reagents)
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var/contained_reagents = reagents.get_reagents()
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var/trans = reagents.trans_to_mob(M, 30, CHEM_BLOOD)
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admin_inject_log(user, M, src, contained_reagents, reagents.get_temperature(), trans)
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/*
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* Sleepy Pens
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*/
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/obj/item/pen/reagent/sleepy
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desc = "It's a black ink pen with a sharp point and a carefully engraved \"Waffle Co.\""
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origin_tech = list(TECH_MATERIAL = 2, TECH_ILLEGAL = 5)
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reagents_to_add = list(/datum/reagent/polysomnine = 22)
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/*
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* Parapens
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*/
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/obj/item/pen/reagent/paralysis
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origin_tech = list(TECH_MATERIAL = 2, TECH_ILLEGAL = 5)
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reagents_to_add = list(/datum/reagent/toxin/dextrotoxin = 10)
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/obj/item/pen/reagent/healing
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origin_tech = list(TECH_MATERIAL = 2, TECH_ILLEGAL = 5)
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reagents_to_add = list(/datum/reagent/tricordrazine = 10, /datum/reagent/dermaline = 5, /datum/reagent/bicaridine = 5)
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icon_state = "pen_green"
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colour = "green"
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/obj/item/pen/reagent/pacifier
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origin_tech = list(TECH_MATERIAL = 2, TECH_ILLEGAL = 5)
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reagents_to_add = list(/datum/reagent/wulumunusha = 2, /datum/reagent/pacifier = 15, /datum/reagent/cryptobiolin = 10)
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icon_state = "pen_blue"
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colour = "blue"
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/obj/item/pen/reagent/hyperzine
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origin_tech = list(TECH_MATERIAL = 2, TECH_ILLEGAL = 5)
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reagents_to_add = list(/datum/reagent/hyperzine = 10)
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icon_state = "pen_yellow"
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colour = "yellow"
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/obj/item/pen/reagent/poison
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origin_tech = list(TECH_MATERIAL = 2, TECH_ILLEGAL = 5)
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reagents_to_add = list(/datum/reagent/toxin/cyanide = 1, /datum/reagent/lexorin = 20)
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icon_state = "pen_red"
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colour = "red"
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/*
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* Chameleon pen
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*/
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/obj/item/pen/chameleon
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var/signature = ""
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/obj/item/pen/chameleon/attack_self(mob/user as mob)
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signature = sanitize(input("Enter new signature. Leave blank for 'Anonymous'", "New Signature", signature))
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/obj/item/pen/proc/get_signature(var/mob/user)
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if (user)
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if (user.mind && user.mind.signature)
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return user.mind.signature
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else if (user.real_name)
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return "<i>[user.real_name]</i>"
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return "<i>Anonymous</i>"
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/obj/item/pen/chameleon/get_signature(var/mob/user)
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return signature ? "<i>[signature]</i>" : "<i>Anonymous</i>"
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/obj/item/pen/chameleon/verb/set_colour()
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set name = "Change Pen Colour"
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set category = "Object"
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var/list/possible_colours = list ("Yellow", "Green", "Pink", "Blue", "Orange", "Cyan", "Red", "Invisible", "Black")
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var/selected_type = input("Pick new colour.", "Pen Colour", null, null) as null|anything in possible_colours
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if(selected_type)
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switch(selected_type)
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if("Yellow")
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colour = COLOR_YELLOW
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if("Green")
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colour = COLOR_LIME
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if("Pink")
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colour = COLOR_PINK
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if("Blue")
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colour = COLOR_BLUE
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if("Orange")
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colour = COLOR_ORANGE
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if("Cyan")
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colour = COLOR_CYAN
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if("Red")
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colour = COLOR_RED
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if("Invisible")
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colour = COLOR_WHITE
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else
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colour = COLOR_BLACK
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to_chat(usr, "<span class='info'>You select the [lowertext(selected_type)] ink container.</span>")
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/*
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* Crayons
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*/
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/obj/item/pen/crayon
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name = "crayon"
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desc = "A colourful crayon. Please refrain from eating it or putting it in your nose."
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icon = 'icons/obj/crayons.dmi'
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icon_state = "crayonred"
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drop_sound = 'sound/items/drop/gloves.ogg'
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pickup_sound = 'sound/items/pickup/gloves.ogg'
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w_class = ITEMSIZE_TINY
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attack_verb = list("attacked", "coloured")
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colour = "#FF0000" //RGB
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var/shadeColour = "#220000" //RGB
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var/instant = 0
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var/colourName = "red" //for updateIcon purposes
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reagents_to_add = list(/datum/reagent/crayon_dust = 10)
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/obj/item/pen/crayon/Initialize()
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. = ..()
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name = "[colourName] crayon"
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