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188 lines
5.7 KiB
Plaintext
188 lines
5.7 KiB
Plaintext
#define DOCK_ATTEMPT_TIMEOUT 200 //how long in ticks we wait before assuming the docking controller is broken or blown up.
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/datum/shuttle/autodock
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var/in_use = null //tells the controller whether this shuttle needs processing, also attempts to prevent double-use
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var/last_dock_attempt_time = 0
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var/current_dock_target
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//ID of the controller on the shuttle
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var/dock_target = null
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var/obj/effect/shuttle_landmark/next_location
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var/datum/computer/file/embedded_program/docking/active_docking_controller
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var/obj/effect/shuttle_landmark/landmark_transition
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var/move_time = 240 //the time spent in the transition area
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category = /datum/shuttle/autodock
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flags = SHUTTLE_FLAGS_PROCESS | SHUTTLE_FLAGS_ZERO_G
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/datum/shuttle/autodock/New(var/_name, var/obj/effect/shuttle_landmark/start_waypoint)
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..(_name, start_waypoint)
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//Initial dock
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update_docking_target(current_location)
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active_docking_controller = current_location.docking_controller
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current_dock_target = get_docking_target(current_location)
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dock()
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//Optional transition area
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if(landmark_transition)
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landmark_transition = SSshuttle.get_landmark(landmark_transition)
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/datum/shuttle/autodock/Destroy()
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next_location = null
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active_docking_controller = null
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landmark_transition = null
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return ..()
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/datum/shuttle/autodock/shuttle_moved()
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force_undock() //bye!
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..()
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/datum/shuttle/autodock/proc/update_docking_target(var/obj/effect/shuttle_landmark/location)
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if(location && location.special_dock_targets && location.special_dock_targets[name])
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current_dock_target = location.special_dock_targets[name]
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else
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current_dock_target = dock_target
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active_docking_controller = SSshuttle.docking_registry[current_dock_target]
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/datum/shuttle/autodock/proc/get_docking_target(var/obj/effect/shuttle_landmark/location)
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if(location && location.special_dock_targets)
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if(location.special_dock_targets[name])
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return location.special_dock_targets[name]
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return dock_target
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/*
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Docking stuff
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*/
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/datum/shuttle/autodock/proc/dock()
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if(active_docking_controller)
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active_docking_controller.initiate_docking(current_dock_target)
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last_dock_attempt_time = world.time
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/datum/shuttle/autodock/proc/undock()
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if(active_docking_controller)
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active_docking_controller.initiate_undocking()
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/datum/shuttle/autodock/proc/force_undock()
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if(active_docking_controller)
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active_docking_controller.force_undock()
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/datum/shuttle/autodock/proc/check_docked()
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if(active_docking_controller)
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return active_docking_controller.docked()
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return TRUE
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/datum/shuttle/autodock/proc/check_undocked()
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if(active_docking_controller)
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return active_docking_controller.can_launch()
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return TRUE
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/*
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Please ensure that long_jump() and short_jump() are only called from here. This applies to subtypes as well.
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Doing so will ensure that multiple jumps cannot be initiated in parallel.
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*/
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/datum/shuttle/autodock/process()
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switch(process_state)
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if (WAIT_LAUNCH)
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if(check_undocked())
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//*** ready to go
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if(next_location.is_valid(src))
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process_launch()
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process_state = WAIT_ARRIVE
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else
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process_state = IDLE_STATE
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in_use = null
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if (FORCE_LAUNCH)
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process_launch()
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if (WAIT_ARRIVE)
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if (moving_status == SHUTTLE_IDLE)
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//*** we made it to the destination, update stuff
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process_arrived()
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process_state = WAIT_FINISH
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if (WAIT_FINISH)
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if (world.time > last_dock_attempt_time + DOCK_ATTEMPT_TIMEOUT || check_docked())
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//*** all done here
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process_state = IDLE_STATE
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arrived()
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//not to be confused with the arrived() proc
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/datum/shuttle/autodock/proc/process_arrived()
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update_docking_target(next_location)
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active_docking_controller = next_location.docking_controller
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current_dock_target = get_docking_target(next_location)
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dock()
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next_location = null
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in_use = null //release lock
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/datum/shuttle/autodock/proc/get_travel_time()
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return move_time
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/datum/shuttle/autodock/proc/process_launch()
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if(!next_location.is_valid(src) || current_location.cannot_depart(src))
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process_state = IDLE_STATE
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in_use = null
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return
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if (get_travel_time() && landmark_transition)
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. = long_jump(next_location, landmark_transition, get_travel_time())
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else
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. = short_jump(next_location)
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process_state = WAIT_ARRIVE
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/*
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Guards
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*/
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/datum/shuttle/autodock/proc/can_launch()
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return (next_location && moving_status == SHUTTLE_IDLE && !in_use)
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/datum/shuttle/autodock/proc/can_force()
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return (next_location && moving_status == SHUTTLE_IDLE && process_state == WAIT_LAUNCH)
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/datum/shuttle/autodock/proc/can_cancel()
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return (moving_status == SHUTTLE_WARMUP || process_state == WAIT_LAUNCH || process_state == FORCE_LAUNCH)
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/*
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"Public" procs
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*/
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/datum/shuttle/autodock/proc/launch(var/user)
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if(!can_launch())
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return
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in_use = user //obtain an exclusive lock on the shuttle
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process_state = WAIT_LAUNCH
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undock()
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/datum/shuttle/autodock/proc/force_launch(var/user)
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if(!can_force())
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return
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in_use = user //obtain an exclusive lock on the shuttle
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process_state = FORCE_LAUNCH
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/datum/shuttle/autodock/proc/cancel_launch(var/user)
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if (!can_cancel()) return
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moving_status = SHUTTLE_IDLE
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process_state = WAIT_FINISH
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in_use = null
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//whatever we were doing with docking: stop it, then redock
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force_undock()
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spawn(1 SECOND)
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dock()
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//returns 1 if the shuttle is getting ready to move, but is not in transit yet
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/datum/shuttle/autodock/proc/is_launching()
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return (moving_status == SHUTTLE_WARMUP || process_state == WAIT_LAUNCH || process_state == FORCE_LAUNCH)
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//This gets called when the shuttle finishes arriving at it's destination
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//This can be used by subtypes to do things when the shuttle arrives.
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//Note that this is called when the shuttle leaves the WAIT_FINISHED state, the proc name is a little misleading
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/datum/shuttle/autodock/proc/arrived()
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return //do nothing for now |