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cyberpresidentvanellope
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Aurora.3
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cfdb96fa2680ed1de9a5302c75398436608486ee
Aurora.3
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code
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modules
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mob
History
cib
cfdb96fa26
Fixed an issue where the skill window would re-open itself, rather than the preferences window when closing.
2012-02-27 22:53:56 -08:00
..
dead
/observer
…
living
Fixes to softcrit damage.
2012-02-27 21:29:43 -08:00
new_player
Fixed an issue where the skill window would re-open itself, rather than the preferences window when closing.
2012-02-27 22:53:56 -08:00
organ
Tons of updates to autopsy.
2012-02-27 03:41:24 -08:00
login.dm
…
logout.dm
…
mob_grab.dm
More TG updates to the player panel
2012-02-26 17:16:28 -07:00
mob_helpers.dm
most cameras on the station are now split up into networks. the larger departments all have camera computers to monitor their departments (security and ai can see everywhere). ai can now see multiple networks at once, legacy proc ai_network_change() now acts as a shortcut to let the ai jump to a specific network (picks a random cam in that network). cleaned up / added / removed numerous cameras all over the station to be in line with this update. all camera monitor computers can be built with a single camera circuitboard, simply click the circuitboard when in hand and select a department (must be authorised by a department head).
2012-02-06 02:46:00 +10:00
mob_movement.dm
Delagged singularity.
2012-02-19 18:19:12 -07:00
mob.dm
Commit for Patch 23
2012-02-26 23:47:26 +00:00
say.dm
Sky, that was there for a reason (fixing horrible runtimes everywhere)
2012-02-08 01:25:02 +10:30
screen.dm
This should hopefully reduce processing requirements, by not rebuilding icons every tick.
2012-02-13 21:54:22 -07:00
transform_procs.dm
Fixes for *custom v/h emotes
2012-02-04 14:17:17 -07:00