Files
Aurora.3/code/modules/mob
Alberyk d0997ee6a2 Beastmen claws, armor changes and fashion update (#1699)
-return claws to their old damage
-added ballistic, ablative and mercenary helmets, placing them in the armoy and merc base
-tweaked some things with some clothing items, like name and pockets
-added scarfs as an accessory, available in the loadout
-added pants, also available in the loadout
-moved some things out of the armor.dmi to where they belong
-move all hats and armor from the security jumpsuit dmi file to the their right places
-moved the tunnel cloak to the xenowear section
-fixed missing heavy vests at the merc base and the missing book scanner at the library
2017-02-11 17:34:41 +02:00
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2016-12-25 01:11:09 +02:00
2016-12-23 20:52:27 +02:00
2017-01-05 00:06:44 +02:00
2016-12-24 03:34:23 +02:00
2017-02-07 18:45:42 +02:00
2016-11-30 18:30:06 +02:00