Files
Aurora.3/code/modules/modular_computers/file_system/program.dm
Atlantis 265c0d2567 Modular Computer Multitasking + Fixes
- Modular computers now support multitasking.
- New hardware type added. Basic CPUs may be obtained when purchasing a laptop or tablet, Photonic CPUs can be printed at research at imprinter. This hardware piece determines how many programs can be on background.
- Programs can now have an icon that is rendered in main UI's header (along with the power icons, etc.) when the program is on background. As an example, these icons have been added to NTNRC client (Dark icon when no messages have been received, blinking when new message is waiting), Alarm monitor (Blinking red when an alarm is active, green otherwise) and downloader program (Animated arrow when downloading, stationary when finished.)
- Adds missing crew monitor icon to tablets. Fixes #11937
2016-01-08 01:34:30 +01:00

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// /program/ files are executable programs that do things.
/datum/computer_file/program
filetype = "PRG"
filename = "UnknownProgram" // File name. FILE NAME MUST BE UNIQUE IF YOU WANT THE PROGRAM TO BE DOWNLOADABLE FROM NTNET!
var/required_access = null // List of required accesses to *run* the program.
var/datum/nano_module/NM = null // If the program uses NanoModule, put it here and it will be automagically opened. Otherwise implement ui_interact.
var/nanomodule_path = null // Path to nanomodule, make sure to set this if implementing new program.
var/running = 0 // Set to 1 when the program is run and back to 0 when it's stopped.
var/obj/item/modular_computer/computer // Device that runs this program.
var/filedesc = "Unknown Program" // User-friendly name of this program.
var/extended_desc = "N/A" // Short description of this program's function.
var/program_icon_state = null // Program-specific screen icon state
var/requires_ntnet = 0 // Set to 1 for program to require nonstop NTNet connection to run. If NTNet connection is lost program crashes.
var/requires_ntnet_feature = 0 // Optional, if above is set to 1 checks for specific function of NTNet (currently NTNET_SOFTWAREDOWNLOAD, NTNET_PEERTOPEER, NTNET_SYSTEMCONTROL and NTNET_COMMUNICATION)
var/ntnet_status = 1 // NTNet status, updated every tick by computer running this program. Don't use this for checks if NTNet works, computers do that. Use this for calculations, etc.
var/usage_flags = PROGRAM_ALL // Bitflags (PROGRAM_CONSOLE, PROGRAM_LAPTOP, PROGRAM_TABLET combination) or PROGRAM_ALL
var/network_destination = null // Optional string that describes what NTNet server/system this program connects to. Used in default logging.
var/available_on_ntnet = 1 // Whether the program can be downloaded from NTNet. Set to 0 to disable.
var/available_on_syndinet = 0 // Whether the program can be downloaded from SyndiNet (accessible via emagging the computer). Set to 1 to enable.
var/computer_emagged = 0 // Set to 1 if computer that's running us was emagged. Computer updates this every Process() tick
var/ui_header = null // Example: "something.gif" - a header image that will be rendered in computer's UI when this program is running at background. Images are taken from /nano/images/status_icons. Be careful not to use too large images!
/datum/computer_file/program/New(var/obj/item/modular_computer/comp = null)
..()
if(comp && istype(comp))
computer = comp
/datum/computer_file/program/clone()
var/datum/computer_file/program/temp = ..()
temp.required_access = required_access
temp.nanomodule_path = nanomodule_path
temp.filedesc = filedesc
temp.program_icon_state = program_icon_state
temp.requires_ntnet = requires_ntnet
temp.requires_ntnet_feature = requires_ntnet_feature
temp.usage_flags = usage_flags
return temp
// Relays icon update to the computer.
/datum/computer_file/program/proc/update_computer_icon()
if(computer)
computer.update_icon()
// Attempts to create a log in global ntnet datum. Returns 1 on success, 0 on fail.
/datum/computer_file/program/proc/generate_network_log(var/text)
if(computer)
return computer.add_log(text)
return 0
/datum/computer_file/program/proc/is_supported_by_hardware(var/hardware_flag = 0, var/loud = 0, var/mob/user = null)
if(!(hardware_flag & usage_flags))
if(loud && computer && user)
user << "<span class='danger'>\The [computer] flashes an \"Hardware Error - Incompatible software\" warning.</span>"
return 0
return 1
// Called by Process() on device that runs us, once every tick.
/datum/computer_file/program/proc/process_tick()
return 1
// Check if the user can run program. Only humans can operate computer. Automatically called in run_program()
// User has to wear their ID or have it inhand for ID Scan to work.
// Can also be called manually, with optional parameter being access_to_check to scan the user's ID
/datum/computer_file/program/proc/can_run(var/mob/living/user, var/loud = 0, var/access_to_check)
// Defaults to required_access
if(!access_to_check)
access_to_check = required_access
if(!access_to_check) // No required_access, allow it.
return 1
var/obj/item/weapon/card/id/I = user.GetIdCard()
if(!I)
if(loud)
user << "<span class='danger'>\The [computer] flashes an \"RFID Error - Unable to scan ID\" warning.</span>"
return 0
if(access_to_check in I.access)
return 1
else if(loud)
user << "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>"
// This attempts to retrieve header data for NanoUIs. If implementing completely new device of different type than existing ones
// always include the device here in this proc. This proc basically relays the request to whatever is running the program.
/datum/computer_file/program/proc/get_header_data()
if(computer)
return computer.get_header_data()
return list()
// This is performed on program startup. May be overriden to add extra logic. Remember to include ..() call. Return 1 on success, 0 on failure.
// When implementing new program based device, use this to run the program.
/datum/computer_file/program/proc/run_program(var/mob/living/user)
if(can_run(user, 1))
if(nanomodule_path)
NM = new nanomodule_path(computer) // Computer is passed here as it's (probably!) physical object. Some UI's perform get_turf() and passing program datum wouldn't go well with this.
NM.program = src // Set the program reference to separate variable, instead.
if(requires_ntnet && network_destination)
generate_network_log("Connection opened to [network_destination].")
running = 1
return 1
return 0
// Use this proc to kill the program. Designed to be implemented by each program if it requires on-quit logic, such as the NTNRC client.
/datum/computer_file/program/proc/kill_program(var/forced = 0)
running = 0
if(network_destination)
generate_network_log("Connection to [network_destination] closed.")
if(NM)
qdel(NM)
NM = null
return 1
// This is called every tick when the program is enabled. Ensure you do parent call if you override it. If parent returns 1 continue with UI initialisation.
// It returns 0 if it can't run or if NanoModule was used instead. I suggest using NanoModules where applicable.
/datum/computer_file/program/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
if(!running) // Our program was closed. Close the ui if it exists.
if(ui)
ui.close()
return computer.ui_interact(user)
if(istype(NM))
NM.ui_interact(user, ui_key, null, force_open)
return 0
return 1
// CONVENTIONS, READ THIS WHEN CREATING NEW PROGRAM AND OVERRIDING THIS PROC:
// Topic calls are automagically forwarded from NanoModule this program contains.
// Calls beginning with "PRG_" are reserved for programs handling.
// Calls beginning with "PC_" are reserved for computer handling (by whatever runs the program)
// ALWAYS INCLUDE PARENT CALL ..() OR DIE IN FIRE.
/datum/computer_file/program/Topic(href, href_list)
if(computer)
computer.Topic(href, href_list)
..()