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Aurora.3/code/datums/datum.dm
Fluffy be92376296 Verbs subsystem (#20333)
What it says on the can; now we can better compensate for processing
spikes by queueing and accounting for verb times (assuming we actually
use this framework to invoke the bulk of them). I have added its use to
some of them, more can be ported as time goes on, eventually everything
but the most trivial ones should go through this.

No player facing changes. Hopefully.

Praise be the omnissiah.
2025-01-13 12:17:37 +00:00

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/datum
/**
* Tick count time when this object was destroyed.
*
* If this is non zero then the object has been garbage collected and is awaiting either
* a hard del by the GC subsystme, or to be autocollected (if it has no references)
*/
var/gc_destroyed
var/tmp/list/active_timers
/// Active timers with this datum as the target
var/list/_active_timers
/// Status traits attached to this datum. associative list of the form: list(trait name (string) = list(source1, source2, source3,...))
var/list/status_traits
/**
* Components attached to this datum
*
* Lazy associated list in the structure of `type -> component/list of components`
*/
var/list/_datum_components
/**
* Any datum registered to receive signals from this datum is in this list
*
* Lazy associated list in the structure of `signal -> registree/list of registrees`
*/
var/list/_listen_lookup
/// Lazy associated list in the structure of `target -> list(signal -> proctype)` that are run when the datum receives that signal
var/list/list/_signal_procs
/// Datum level flags
var/datum_flags = NONE
/**
* If set, a path at/above this one that expects not to be instantiated
*
* This is a `typepath`
*
* Do not instantiate a datum that has the path set as its abstract_type, this indicates
* that the datum is abstract and is not meant to be spawned/used directly
*/
var/abstract_type
/// A weak reference to another datum
var/datum/weakref/weak_reference
/*
* Lazy associative list of currently active cooldowns.
*
* cooldowns [ COOLDOWN_INDEX ] = add_timer()
* add_timer() returns the truthy value of -1 when not stoppable, and else a truthy numeric index
*/
var/list/cooldowns
/// Used to avoid unnecessary refstring creation in Destroy().
var/tmp/has_state_machine = FALSE
#ifdef REFERENCE_TRACKING
/// When was this datum last touched by a reftracker?
/// If this value doesn't match with the start of the search
/// We know this datum has never been seen before, and we should check it
var/last_find_references = 0
/// How many references we're trying to find when searching
var/references_to_clear = 0
#ifdef REFERENCE_TRACKING_DEBUG
///Stores info about where refs are found, used for sanity checks and testing
var/list/found_refs
#endif
#endif
// If we have called dump_harddel_info already. Used to avoid duped calls (since we call it immediately in some cases on failure to process)
// Create and destroy is weird and I wanna cover my bases
var/harddel_deets_dumped = FALSE
/**
* Default implementation of clean-up code.
*
* This should be overridden to remove all references pointing to the object being destroyed, if
* you do override it, make sure to call the parent and return it's return value by default
*
* Return an appropriate [QDEL_HINT][QDEL_HINT_QUEUE] to modify handling of your deletion;
* in most cases this is [QDEL_HINT_QUEUE].
*
* The base case is responsible for doing the following
* * Erasing timers pointing to this datum
* * Erasing compenents on this datum
* * Notifying datums listening to signals from this datum that we are going away
*
* Returns [QDEL_HINT_QUEUE]
*/
/datum/proc/Destroy(force=FALSE)
SHOULD_CALL_PARENT(TRUE)
SHOULD_NOT_SLEEP(TRUE)
tag = null
datum_flags &= ~DF_USE_TAG //In case something tries to REF us
weak_reference = null //ensure prompt GCing of weakref.
if(_active_timers)
var/list/timers = _active_timers
_active_timers = null
for(var/datum/timedevent/timer as anything in timers)
if (timer.spent && !(timer.flags & TIMER_DELETE_ME))
continue
qdel(timer)
#ifdef REFERENCE_TRACKING
#ifdef REFERENCE_TRACKING_DEBUG
found_refs = null
#endif
#endif
if (!isturf(src))
cleanup_events(src)
var/ui_key = REF(src)
if(LAZYISIN(SSnanoui.open_uis, ui_key))
SSnanoui.close_uis(src)
//BEGIN: ECS SHIT
var/list/dc = _datum_components
if(dc)
for(var/component_key in dc)
var/component_or_list = dc[component_key]
if(islist(component_or_list))
for(var/datum/component/component as anything in component_or_list)
qdel(component, FALSE)
else
var/datum/component/C = component_or_list
qdel(C, FALSE)
dc.Cut()
_clear_signal_refs()
//END: ECS SHIT
return QDEL_HINT_QUEUE
///Only override this if you know what you're doing. You do not know what you're doing
///This is a threat
/datum/proc/_clear_signal_refs()
var/list/lookup = _listen_lookup
if(lookup)
for(var/sig in lookup)
var/list/comps = lookup[sig]
if(length(comps))
for(var/datum/component/comp as anything in comps)
comp.UnregisterSignal(src, sig)
else
var/datum/component/comp = comps
comp.UnregisterSignal(src, sig)
_listen_lookup = lookup = null
for(var/target in _signal_procs)
UnregisterSignal(target, _signal_procs[target])
/**
* Callback called by a timer to end an associative-list-indexed cooldown.
*
* Arguments:
* * source - datum storing the cooldown
* * index - string index storing the cooldown on the cooldowns associative list
*
* This sends a signal reporting the cooldown end.
*/
/proc/end_cooldown(datum/source, index)
if(QDELETED(source))
return
SEND_SIGNAL(source, COMSIG_CD_STOP(index))
TIMER_COOLDOWN_END(source, index)
/**
* Proc used by stoppable timers to end a cooldown before the time has ran out.
*
* Arguments:
* * source - datum storing the cooldown
* * index - string index storing the cooldown on the cooldowns associative list
*
* This sends a signal reporting the cooldown end, passing the time left as an argument.
*/
/proc/reset_cooldown(datum/source, index)
if(QDELETED(source))
return
SEND_SIGNAL(source, COMSIG_CD_RESET(index), S_TIMER_COOLDOWN_TIMELEFT(source, index))
TIMER_COOLDOWN_END(source, index)
///Generate a tag for this /datum, if it implements one
///Should be called as early as possible, best would be in New, to avoid weakref mistargets
///Really just don't use this, you don't need it, global lists will do just fine MOST of the time
///We really only use it for mobs to make id'ing people easier
/datum/proc/GenerateTag()
datum_flags |= DF_USE_TAG
/// Return text from this proc to provide extra context to hard deletes that happen to it
/// Optional, you should use this for cases where replication is difficult and extra context is required
/// Can be called more then once per object, use harddel_deets_dumped to avoid duplicate calls (I am so sorry)
/datum/proc/dump_harddel_info()
return
///images are pretty generic, this should help a bit with tracking harddels related to them
/image/dump_harddel_info()
if(harddel_deets_dumped)
return
harddel_deets_dumped = TRUE
return "Image icon: [icon] - icon_state: [icon_state] [loc ? "loc: [loc] ([loc.x],[loc.y],[loc.z])" : ""]"