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Aurora.3/code/game/objects/explosion.dm
Fluffy 7265630dde Turn more unmanaged global vars into GLOB (#20446)
Turned a ton of unmanaged globals into managed globals.
Refactored some UT output.
Removed some unused things, including vars.
Added a test to ensure people don't keep adding new unmanaged vars.
2025-02-17 23:34:02 +00:00

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// explosion logic is in code/controllers/Processes/explosives.dm now
/proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range, adminlog = 1, z_transfer = UP|DOWN, spreading = GLOB.config.use_spreading_explosions)
UNLINT(src = null) //so we don't abort once src is deleted
var/datum/explosiondata/data = new
data.epicenter = epicenter
data.devastation_range = devastation_range
data.heavy_impact_range = heavy_impact_range
data.light_impact_range = light_impact_range
data.flash_range = flash_range
data.adminlog = adminlog
data.z_transfer = z_transfer
data.spreading = spreading
data.rec_pow = max(0,devastation_range) * 2 + max(0,heavy_impact_range) + max(0,light_impact_range)
// queue work
SSexplosives.queue(data)
//Machines which report explosions.
for(var/thing in GLOB.doppler_arrays)
var/obj/machinery/doppler_array/Array = thing
Array.sense_explosion(epicenter.x,epicenter.y,epicenter.z,devastation_range,heavy_impact_range,light_impact_range)
// == Recursive Explosions stuff ==
/client/proc/kaboom()
var/power = input(src, "power?", "power?") as num
var/turf/T = get_turf(src.mob)
var/datum/explosiondata/d = new
d.spreading = TRUE
d.epicenter = T
d.rec_pow = power
SSexplosives.queue(d)