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Aurora.3/code/controllers/subsystems/initialization/atlas.dm
Lohikar d202b68c2e Misc priority & init order tweaks (#3977)
changes:

early misc & seeds now load before atlas.
ZAS now has priority 55 down from 80.
Timer now has priority 45 down from (default) 50.
Lighting now has priority 65 up from 20.
The asteroid gen SS has been renamed to map finalization, and now does other map touch-up tasks like area sort, map datum finalization, and uplink init.
2017-12-17 11:23:25 +02:00

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// This file controls round-start runtime maploading.
var/datum/map/current_map // Whatever map is currently loaded. Null until SSatlas Initialize() starts.
var/datum/controller/subsystem/atlas/SSatlas
/datum/controller/subsystem/atlas
name = "Atlas"
flags = SS_NO_FIRE
init_order = SS_INIT_MAPLOAD
var/list/known_maps = list()
var/dmm_suite/maploader
var/list/height_markers = list()
var/list/mapload_callbacks = list()
var/map_override // If set, SSatlas will forcibly load this map. If the map does not exist, mapload will fail and SSatlas will panic.
var/list/spawn_locations = list()
/datum/controller/subsystem/atlas/New()
NEW_SS_GLOBAL(SSatlas)
/datum/controller/subsystem/atlas/Initialize(timeofday)
maploader = new
var/datum/map/M
for (var/type in subtypesof(/datum/map))
M = new type
if (!M.path)
log_debug("SSatlas: Map [M.name] ([M.type]) has no path set, discarding.")
qdel(M)
continue
known_maps[M.path] = M
#ifdef DEFAULT_MAP
map_override = DEFAULT_MAP
log_ss("atlas", "Using compile-selected map.")
#endif
if (!map_override)
map_override = get_selected_map()
admin_notice("<span class='danger'>Loading map [map_override].</span>", R_DEBUG)
log_ss("atlas", "Using map '[map_override]'.")
current_map = known_maps[map_override]
if (!current_map)
world.map_panic("Selected map does not exist!")
load_map_meta()
setup_spawnpoints()
world.update_status()
// Begin loading the maps.
var/maps_loaded = load_map_directory("maps/[current_map.path]/", TRUE)
log_ss("atlas", "Loaded [maps_loaded] maps.")
admin_notice("<span class='danger'>Loaded [maps_loaded] levels.</span>")
if (!maps_loaded)
world.map_panic("No maps loaded!")
setup_multiz()
QDEL_NULL(maploader)
..()
/datum/controller/subsystem/atlas/proc/load_map_directory(directory, overwrite_default_z = FALSE)
. = 0
if (!directory)
CRASH("No directory supplied.")
var/static/regex/mapregex = new(".+\\.dmm$")
var/list/files = flist(directory)
sortTim(files, /proc/cmp_text_asc)
var/mfile
var/first_dmm = TRUE
for (var/i in 1 to files.len)
mfile = files[i]
if (!mapregex.Find(mfile))
continue
log_ss("atlas", "Loading '[mfile]'.")
mfile = "[directory][mfile]"
var/target_z = 0
if (overwrite_default_z && first_dmm)
target_z = 1
first_dmm = FALSE
log_ss("atlas", "Overwriting Z[target_z].")
if (!maploader.load_map(file(mfile), 0, 0, target_z, no_changeturf = TRUE))
log_ss("atlas", "Failed to load '[mfile]'!")
.++
CHECK_TICK
/datum/controller/subsystem/atlas/proc/setup_multiz()
for (var/thing in height_markers)
var/obj/effect/landmark/map_data/marker = thing
marker.setup()
/datum/controller/subsystem/atlas/proc/get_selected_map()
if (config.override_map)
if (known_maps[config.override_map])
. = config.override_map
log_ss("atlas", "Using configured map.")
else
log_ss("atlas", "-- WARNING: CONFIGURED MAP DOES NOT EXIST, IGNORING! --")
. = "aurora"
else
. = "aurora"
/datum/controller/subsystem/atlas/proc/load_map_meta()
// This needs to be done after current_map is set, but before mapload.
lobby_image = new /obj/effect/lobby_image
admin_departments = list(
"[current_map.boss_name]",
"[current_map.system_name] Government",
"Supply"
)
priority_announcement = new(do_log = 0)
command_announcement = new(do_log = 0, do_newscast = 1)
for (var/thing in mapload_callbacks)
var/datum/callback/cb = thing
cb.InvokeAsync()
CHECK_TICK
mapload_callbacks.Cut()
mapload_callbacks = null
/datum/controller/subsystem/atlas/proc/OnMapload(datum/callback/callback)
if (!istype(callback))
CRASH("Invalid callback.")
mapload_callbacks += callback
/datum/controller/subsystem/atlas/proc/setup_spawnpoints()
for (var/type in current_map.spawn_types)
var/datum/spawnpoint/S = new type
spawn_locations[S.display_name] = S
// Called when there's a fatal, unrecoverable error in mapload. This reboots the server.
/world/proc/map_panic(reason)
to_chat(world, "<span class='danger'>Fatal error during map setup, unable to continue! Server will reboot in 60 seconds.</span>")
log_ss("atlas", "-- FATAL ERROR DURING MAP SETUP: [uppertext(reason)] --")
sleep(1 MINUTE)
world.Reboot()
/proc/station_name()
ASSERT(current_map)
. = current_map.station_name
var/sname
if (config && config.server_name)
sname = "[config.server_name]: [.]"
else
sname = .
if (world.name != sname)
world.name = sname
world.log << "Set world.name to [sname]."
/proc/system_name()
ASSERT(current_map)
return current_map.system_name
/proc/commstation_name()
ASSERT(current_map)
return current_map.dock_name