mirror of
https://github.com/Aurorastation/Aurora.3.git
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* tgui the beginning * binaries and the like * Bring in the last of it * Example radio UI * delete example * NTOS Main Menu, start on manifest, tgui states * tasks.json * gunnery ui pt 1 * okay * fix everything * scss update * oops * manifest gigablast * downloader part 1 * download prt 2 * NTOSDownloader final * mfw committing to_worlds * gunnery console pt2 * i cooked * targeting (finished) * one vueui down * voting ui almost done * MY MIND FEELS LIKE AN ARCH ENEMYYYY * voting ui down * photocopier * ntos config + download fixes * photocopier 2 * refactor define * NTOS client manager + fixes * fax machine final (it also uses toner now) * marching forwards... left behind... * ntnrc part 1 * canister * add quotes * portable pumps pt1 + more backgrounds * oops * finish the portable pump * freezers so I'll keep on pushing forward... you haven't seen the last of me... oooooooh... * doors ui pt1 * finish doors UI (forgive me wildkins it's a bit of shitcode) * vitals monitor, make things use labeled lists, new backgrounds * mais j'envoyé aucun mayday... * maglock pt1 * pour ça je me suis perdu... * infrared * fix that * prox sensor pt1 * prox sensor * signaler (this was actually pretty hard) * atmos control pt1 * atmos control pt1.1 * atmos pt 2 * fuel injector * multitool UI * jammer * list viewer * APC * portgen * targeting console updates + SMES ui * new themes, shield generator * supermatter * Add ore detector and (shitty) NTNet Relay * orderterminal pt1 * orderterminal pt2 * smartfridge * Add (air-)tank GUI update ore detector size * Adds Transfer Valves * Add AtmoScrubber * analyzer pt1 * weapons analyzer pt2 * bodyscanner pt1 * bodyscanner pt2 * fix this shitcode * seed storage * appearance changer * appearance changer final * sleeper pt1 * sleeper * gps * vehicles * chem dispenser * lily request * holopad * tgui modules pt1 * ppanel * damage menu * fixes * im here too now * follow menu, search bars * quikpay * quikpay fixes * circuit printer * ppanel * ppanel updates * pai * turret controls (i want to kill myself) * tweak * remove the boardgame * guntracker * implant tracker * penal mechs come close to me, come close to me * chem codex * pai radio * doorjack * pai directives * signaler removal, sensors * ghost spawner * spawnpoint * fixes * teleporter * one more to the chopping block * account database * remove divider * scanner, atmos * latejoin ui pt1 * latejoin * records pt1 * RECORDS UI DONE * delete interpreter & records * CHAT FUCKING CLIENT * data updates * fix some things * final UI, log * basic nanoui fix * antag panel * remove vueui * atm update * vending update * warrants, cameras * ntmonitor * time comes for all * preserve this legacy * bring that back (oops) * rcon, ui auto update for computer UIs, remove rcon computers * alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles) * A LIKE SUPREME * a * power monitor * lights on * fuck this code, fuck nanoui modules, and fuck nanoui * LEAVE IT OH SO FAR BEHIND * fix alarm monitoring for synths * I SAW IN YOU WHAT LIFE WAS MISSING * comms console * idcard and record updates * turn the light on * arcade * pt2 * news browser * static * crusher * f * COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO * codeowners & suit sensors * html ui style removal * make lint happy * resist and disorder * i slowly get up and turn off the noise, already fed up... * pleaseeeeeeeeeeeeeee * THE CREDIT LARP IS NECESSARY * i hold the keys * RISE UP * fix that? * harry's suggestions xoxo * runtime fix pt2 * You are the only thing that I still care about * adds build workflow * Update update_tgui.yml * adds some needed steps * ATM * misc fixes and tweaks * fixes 2 * make newscasters usable and fix use power on freezers * turret control is clearer --------- Co-authored-by: John Wildkins <john.wildkins@gmail.com> Co-authored-by: Matt Atlas <liermattia@gmail.com> Co-authored-by: harryob <55142896+harryob@users.noreply.github.com> Co-authored-by: Werner <Arrow768@users.noreply.github.com> Co-authored-by: Geeves <ggrobler447@gmail.com> Co-authored-by: harryob <me@harryob.live>
113 lines
4.5 KiB
Plaintext
113 lines
4.5 KiB
Plaintext
/datum/gear/toy
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display_name = "pack of dice"
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path = /obj/item/storage/pill_bottle/dice
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sort_category = "Toys"
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/datum/gear/toy/dicegaming
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display_name = "pack of gaming dice"
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path = /obj/item/storage/pill_bottle/dice/gaming
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/datum/gear/toy/cards
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display_name = "deck of cards"
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path = /obj/item/deck/cards
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/datum/gear/toy/tarot
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display_name = "deck of tarot cards"
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path = /obj/item/deck/tarot
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/datum/gear/toy/holder
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display_name = "card holder"
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path = /obj/item/storage/card
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/datum/gear/toy/cardemon_pack
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display_name = "cardemon booster pack"
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path = /obj/item/pack/cardemon
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/datum/gear/toy/spaceball_pack
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display_name = "spaceball booster pack"
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path = /obj/item/pack/spaceball
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/datum/gear/toy/gamehelm
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display_name = "handheld video game console"
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description = "A selection of various Game-Helm consoles."
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cost = 1
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path = /obj/item/gamehelm
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/datum/gear/toy/gamehelm/New()
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..()
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var/list/gamehelm = list()
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gamehelm["red game-helm"] = /obj/item/gamehelm/red
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gamehelm["blue game-helm"] = /obj/item/gamehelm/blue
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gamehelm["green game-helm"] = /obj/item/gamehelm/green
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gamehelm["yellow game-helm"] = /obj/item/gamehelm/yellow
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gamehelm["pink game-helm"] = /obj/item/gamehelm/pink
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gamehelm["black game-helm"] = /obj/item/gamehelm/black
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gamehelm["weathered game-helm"] = /obj/item/gamehelm/weathered
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gamehelm["brown game-helm"] = /obj/item/gamehelm/brown
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gamehelm["turquoise game-helm"] = /obj/item/gamehelm/turquoise
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gamehelm["white game-helm"] = /obj/item/gamehelm
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gamehelm["purple game-helm"] = /obj/item/gamehelm/purple
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gear_tweaks += new /datum/gear_tweak/path(gamehelm)
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/datum/gear/toy/battlemonsters
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display_name = "battlemonsters starter deck"
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path = /obj/item/battle_monsters/wrapped
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/datum/gear/toy/squidplushie
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display_name = "colourable squid plushie"
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path = /obj/item/toy/plushie/squidcolour
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION
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/datum/gear/toy/plushie
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display_name = "plushie selection"
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description = "A selection of plush toys."
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path = /obj/item/toy/plushie
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/datum/gear/toy/plushie/New()
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..()
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var/list/plushies = list()
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plushies["plushie, herring gull"] = /obj/item/toy/plushie/herring_gull
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plushies["plushie, nymph"] = /obj/item/toy/plushie/nymph
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plushies["plushie, mouse"] = /obj/item/toy/plushie/mouse
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plushies["plushie, kitten"] = /obj/item/toy/plushie/kitten
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plushies["plushie, lizard"] = /obj/item/toy/plushie/lizard
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plushies["plushie, spider"] = /obj/item/toy/plushie/spider
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plushies["plushie, farwa"] = /obj/item/toy/plushie/farwa
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plushies["plushie, bear"] = /obj/item/toy/plushie/bear
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plushies["plushie, firefighter bear"] = /obj/item/toy/plushie/bearfire
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plushies["plushie, random squid"] = /obj/item/toy/plushie/squid //if someone can figure out how to make color work with these, good luck lmao
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plushies["plushie, red fox"] = /obj/item/toy/plushie/fox
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plushies["plushie, black fox"] = /obj/item/toy/plushie/fox/black
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plushies["plushie, marble fox"] = /obj/item/toy/plushie/fox/marble
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plushies["plushie, blue fox"] = /obj/item/toy/plushie/fox/blue
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plushies["plushie, orange fox"] = /obj/item/toy/plushie/fox/orange
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plushies["plushie, coffee fox"] = /obj/item/toy/plushie/fox/coffee
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plushies["plushie, pink fox"] = /obj/item/toy/plushie/fox/pink
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plushies["plushie, purple fox"] = /obj/item/toy/plushie/fox/purple
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plushies["plushie, crimson fox"] = /obj/item/toy/plushie/fox/crimson
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plushies["plushie, random fox"] = /obj/item/toy/plushie/fox/random
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plushies["plushie, bee"] = /obj/item/toy/plushie/bee
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plushies["plushie, shark"] = /obj/item/toy/plushie/shark
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plushies["plushie, schlorrgo"] = /obj/item/toy/plushie/schlorrgo
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plushies["plushie, cool schlorrgo"] = /obj/item/toy/plushie/coolschlorrgo
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plushies["plushie, slime"] = /obj/item/toy/plushie/slime
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plushies["plushie, penny"] = /obj/item/toy/plushie/pennyplush
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plushies["plushie, greimorian"] = /obj/item/toy/plushie/greimorian
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plushies["plushie, Axic"] = /obj/item/toy/plushie/axic
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plushies["plushie, Qill"] = /obj/item/toy/plushie/qill
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plushies["plushie, Xana"] = /obj/item/toy/plushie/xana
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plushies["plushie, Aphy"] = /obj/item/toy/plushie/ipc
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gear_tweaks += new /datum/gear_tweak/path(plushies)
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/datum/gear/toy/mecha
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display_name = "toy mecha selection"
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description = "A selection of mecha toys."
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path = /obj/item/toy/mech
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/datum/gear/toy/mecha/New()
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..()
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var/list/mechas = list()
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for(var/obj/item/toy/mech/mecha as anything in subtypesof(/obj/item/toy/mech))
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mechas[initial(mecha.name)] = mecha
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gear_tweaks += new /datum/gear_tweak/path(mechas)
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