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Wanted to fix one bug, but couldn't stop. - Farmbot now have harvesting animation. - Farmbots no longer have two water tanks inside of them, that was causing them to use hidden water tank and not let it be refilled. Fixes #5677 - Farmbots now will wait for weedlevel to be 5 or higher, that is when the alarm is triggered. And call `update_icon()` when it is done. Otherwise people wouldn't notice if they were killing weeds - Vending machine now accept only items of the same type as defined in their product list. So you can no longer insert cult's ritual knife into Dinnerware. Fixes #5671 - Merchants cannot by generic mech's weapon, it was replaced with UT AC 2 and Scatterbox. Fixes #5675 - Ghosts cannot be teleported by telescience. Fixes #5688