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Aurora.3
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d9683ef4e31cf11bff107f291996f54d9c411b1d
Aurora.3
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code
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game
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History
Albert Iordache
d9683ef4e3
Merge pull request
#192
from caelaislinn/master
...
Autolathe changes, new supply crates, slight cargo bay tweaks
2012-01-02 06:36:03 -08:00
..
alien
TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
2011-12-26 23:39:45 +02:00
closets
Added old BS12 walllockers and emergency lockers, added emergency lockers to tgstation208.dmm, removed stamp eraser from supply crate, minor antiqua tweaks
2012-01-02 23:47:28 +10:00
devices
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2011-12-29 10:08:58 -07:00
items
finished autolathe changes. added stationary, box and empty supply crates to supply shuttle.
2012-01-02 21:38:27 +10:00
radio
TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
2011-12-26 23:39:45 +02:00
secstorage
Fixed a runtime error.
2011-12-31 14:49:35 +02:00
stacks
Toggle-Deny-Shuttle, can build fire alarms, atmos alarms, intercoms, status displays, and light switches
2011-12-31 12:28:26 -05:00
storage
Added old BS12 walllockers and emergency lockers, added emergency lockers to tgstation208.dmm, removed stamp eraser from supply crate, minor antiqua tweaks
2012-01-02 23:47:28 +10:00
tanks
TG update: Jetpack changing to wrong sprite when turned on fixed. Syringes will autochange inject/draw when full/empty. Medborg syringes start full and set to inject even though the icon is still messed up.
2011-12-24 22:05:16 +02:00
biomass.dm
…
blood.dm
…
bodybag.dm
…
bombspawner.dm
…
cleaner.dm
…
closets.dm
…
displaycase.dm
…
door_assembly.dm
can set the paint scheme of doors!
2011-12-28 03:22:59 -05:00
effect_system.dm
TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
2011-12-26 23:39:45 +02:00
empulse.dm
…
explosion.dm
…
gibs.dm
…
glowshroom.dm
…
grille.dm
…
items.dm
Numerous fixes.
2011-12-25 10:57:23 -07:00
kitchen.dm
…
lamarr.dm
…
mineral_doors.dm
…
new_year.dm
…
noticeboard.dm
…
object_procs.dm
…
portals.dm
…
shooting_range.dm
…
sign_decals.dm
…
stool.dm
made it so nar-sie can't be objective if < 10 players, due to it being impossible
2012-01-01 16:44:57 -05:00
structures.dm
…
tables_racks.dm
TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
2011-12-26 23:39:45 +02:00
tank.dm
…
toys.dm
…
transfer_valve.dm
…
washing_machine.dm
…
weapons.dm
TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
2011-12-26 23:39:45 +02:00
window.dm
…