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Aurora.3/code/controllers/subsystems/air.dm
Lohikar 6f85f08718 Convert a bunch of legacy overlay calls to SSoverlays (#4015)
Bunch of overlay conversions I found in an old stash I had forgotten about.
2018-01-07 00:34:47 +02:00

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/var/datum/controller/subsystem/air/SSair
/*
Overview:
The air controller does everything. There are tons of procs in here.
Class Vars:
zones - All zones currently holding one or more turfs.
edges - All processing edges.
tiles_to_update - Tiles scheduled to update next tick.
zones_to_update - Zones which have had their air changed and need air archival.
active_hotspots - All processing fire objects.
active_zones - The number of zones which were archived last tick. Used in debug verbs.
next_id - The next UID to be applied to a zone. Mostly useful for debugging purposes as zones do not need UIDs to function.
Class Procs:
mark_for_update(turf/T)
Adds the turf to the update list. When updated, update_air_properties() will be called.
When stuff changes that might affect airflow, call this. It's basically the only thing you need.
add_zone(zone/Z) and remove_zone(zone/Z)
Adds zones to the zones list. Does not mark them for update.
air_blocked(turf/A, turf/B)
Returns a bitflag consisting of:
AIR_BLOCKED - The connection between turfs is physically blocked. No air can pass.
ZONE_BLOCKED - There is a door between the turfs, so zones cannot cross. Air may or may not be permeable.
has_valid_zone(turf/T)
Checks the presence and validity of T's zone.
May be called on unsimulated turfs, returning 0.
merge(zone/A, zone/B)
Called when zones have a direct connection and equivalent pressure and temperature.
Merges the zones to create a single zone.
connect(turf/simulated/A, turf/B)
Called by turf/update_air_properties(). The first argument must be simulated.
Creates a connection between A and B.
mark_zone_update(zone/Z)
Adds zone to the update list. Unlike mark_for_update(), this one is called automatically whenever
air is returned from a simulated turf.
equivalent_pressure(zone/A, zone/B)
Currently identical to A.air.compare(B.air). Returns 1 when directly connected zones are ready to be merged.
get_edge(zone/A, zone/B)
get_edge(zone/A, turf/B)
Gets a valid connection_edge between A and B, creating a new one if necessary.
has_same_air(turf/A, turf/B)
Used to determine if an unsimulated edge represents a specific turf.
Simulated edges use connection_edge/contains_zone() for the same purpose.
Returns 1 if A has identical gases and temperature to B.
remove_edge(connection_edge/edge)
Called when an edge is erased. Removes it from processing.
*/
/datum/controller/subsystem/air
name = "Air"
priority = SS_PRIORITY_AIR
init_order = SS_INIT_AIR
flags = SS_POST_FIRE_TIMING
//Geometry lists
var/list/zones = list()
var/list/edges = list()
//Geometry updates lists
var/list/tiles_to_update = list()
var/list/zones_to_update = list()
var/list/active_fire_zones = list()
var/list/active_hotspots = list()
var/list/active_edges = list()
var/tmp/list/deferred = list()
var/tmp/list/processing_edges
var/tmp/list/processing_fires
var/tmp/list/processing_hotspots
var/tmp/list/processing_zones
var/active_zones = 0
var/next_id = 1
/datum/controller/subsystem/air/proc/reboot()
set waitfor = FALSE
// Stop processing while we rebuild.
can_fire = FALSE
// Make sure we don't rebuild mid-tick.
if (state != SS_IDLE)
admin_notice(span("danger", "ZAS Rebuild initiated. Waiting for current air tick to complete before continuing."), R_DEBUG)
UNTIL(state == SS_IDLE)
while (zones.len)
var/zone/zone = zones[zones.len]
zones.len--
zone.c_invalidate()
edges.Cut()
tiles_to_update.Cut()
zones_to_update.Cut()
active_fire_zones.Cut()
active_hotspots.Cut()
active_edges.Cut()
// Re-run setup without air settling.
Initialize(REALTIMEOFDAY, simulate = FALSE)
// Update next_fire so the MC doesn't try to make up for missed ticks.
next_fire = world.time + wait
can_fire = TRUE
/datum/controller/subsystem/air/stat_entry()
var/out = "TtU:[tiles_to_update.len] "
out += "ZtU:[zones_to_update.len] "
out += "AFZ:[active_fire_zones.len] "
out += "AH:[active_hotspots.len] "
out += "AE:[active_edges.len]"
..(out)
/datum/controller/subsystem/air/New()
NEW_SS_GLOBAL(SSair)
/datum/controller/subsystem/air/Initialize(timeofday, simulate = TRUE)
var/starttime = REALTIMEOFDAY
admin_notice(span("danger", "Processing Geometry..."), R_DEBUG)
var/simulated_turf_count = 0
for(var/turf/simulated/S in turfs)
simulated_turf_count++
S.update_air_properties()
CHECK_TICK
admin_notice({"<span class='info'>
Total Simulated Turfs: [simulated_turf_count]
Total Zones: [zones.len]
Total Edges: [edges.len]
Total Active Edges: [active_edges.len ? "<span class='danger'>[active_edges.len]</span>" : "None"]
Total Unsimulated Turfs: [world.maxx*world.maxy*world.maxz - simulated_turf_count]
</span>"}, R_DEBUG)
admin_notice(span("danger", "Geometry processing completed in [(REALTIMEOFDAY - starttime)/10] seconds!"), R_DEBUG)
if (simulate)
admin_notice(span("danger", "Settling air..."), R_DEBUG)
starttime = REALTIMEOFDAY
fire(FALSE, TRUE)
admin_notice(span("danger", "Air settling completed in [(REALTIMEOFDAY - starttime)/10] seconds!"), R_DEBUG)
..(timeofday)
/datum/controller/subsystem/air/fire(resumed = FALSE, no_mc_tick = FALSE)
if (!resumed)
processing_edges = active_edges.Copy()
processing_fires = active_fire_zones.Copy()
processing_hotspots = active_hotspots.Copy()
var/list/curr_tiles = tiles_to_update
var/list/curr_defer = deferred
var/list/curr_edges = processing_edges
var/list/curr_fire = processing_fires
var/list/curr_hotspot = processing_hotspots
var/list/curr_zones = zones_to_update
while (curr_tiles.len)
var/turf/T = curr_tiles[curr_tiles.len]
curr_tiles.len--
if (!T)
if (no_mc_tick)
CHECK_TICK
else if (MC_TICK_CHECK)
return
continue
//check if the turf is self-zone-blocked
var/c_airblock
ATMOS_CANPASS_TURF(c_airblock, T, T)
if(c_airblock & ZONE_BLOCKED)
deferred += T
if (no_mc_tick)
CHECK_TICK
else if (MC_TICK_CHECK)
return
continue
T.update_air_properties()
T.post_update_air_properties()
T.needs_air_update = 0
#ifdef ZASDBG
T.cut_overlay(mark)
updated++
#endif
if (no_mc_tick)
CHECK_TICK
else if (MC_TICK_CHECK)
return
while (curr_defer.len)
var/turf/T = curr_defer[curr_defer.len]
curr_defer.len--
T.update_air_properties()
T.post_update_air_properties()
T.needs_air_update = 0
#ifdef ZASDBG
T.cut_overlay(mark)
updated++
#endif
if (no_mc_tick)
CHECK_TICK
else if (MC_TICK_CHECK)
return
while (curr_edges.len)
var/connection_edge/edge = curr_edges[curr_edges.len]
curr_edges.len--
if (!edge)
if (no_mc_tick)
CHECK_TICK
else if (MC_TICK_CHECK)
return
continue
edge.tick()
if (no_mc_tick)
CHECK_TICK
else if (MC_TICK_CHECK)
return
while (curr_fire.len)
var/zone/Z = curr_fire[curr_fire.len]
curr_fire.len--
Z.process_fire()
if (no_mc_tick)
CHECK_TICK
else if (MC_TICK_CHECK)
return
while (curr_hotspot.len)
var/obj/fire/F = curr_hotspot[curr_hotspot.len]
curr_hotspot.len--
F.process()
if (no_mc_tick)
CHECK_TICK
else if (MC_TICK_CHECK)
return
while (curr_zones.len)
var/zone/Z = curr_zones[curr_zones.len]
curr_zones.len--
Z.tick()
Z.needs_update = FALSE
if (no_mc_tick)
CHECK_TICK
else if (MC_TICK_CHECK)
return
/datum/controller/subsystem/air/proc/add_zone(zone/z)
zones += z
z.name = "Zone [next_id++]"
mark_zone_update(z)
/datum/controller/subsystem/air/proc/remove_zone(zone/z)
zones -= z
zones_to_update -= z
if (processing_zones)
processing_zones -= z
/datum/controller/subsystem/air/proc/air_blocked(turf/A, turf/B)
#ifdef ZASDBG
ASSERT(isturf(A))
ASSERT(isturf(B))
#endif
var/ablock
ATMOS_CANPASS_TURF(ablock, A, B)
if(ablock == BLOCKED)
return BLOCKED
ATMOS_CANPASS_TURF(., B, A)
return ablock | .
/datum/controller/subsystem/air/proc/merge(zone/A, zone/B)
#ifdef ZASDBG
ASSERT(istype(A))
ASSERT(istype(B))
ASSERT(!A.invalid)
ASSERT(!B.invalid)
ASSERT(A != B)
#endif
if(A.contents.len < B.contents.len)
A.c_merge(B)
mark_zone_update(B)
else
B.c_merge(A)
mark_zone_update(A)
/datum/controller/subsystem/air/proc/connect(turf/simulated/A, turf/simulated/B)
#ifdef ZASDBG
ASSERT(istype(A))
ASSERT(isturf(B))
ASSERT(A.zone)
ASSERT(!A.zone.invalid)
//ASSERT(B.zone)
ASSERT(A != B)
#endif
var/block = air_blocked(A,B)
if(block & AIR_BLOCKED) return
var/direct = !(block & ZONE_BLOCKED)
var/space = !istype(B)
if(!space)
if(min(A.zone.contents.len, B.zone.contents.len) < ZONE_MIN_SIZE || (direct && (equivalent_pressure(A.zone,B.zone) || times_fired == 0)))
merge(A.zone,B.zone)
return
var
a_to_b = get_dir(A,B)
b_to_a = get_dir(B,A)
if(!A.connections) A.connections = new
if(!B.connections) B.connections = new
if(A.connections.get(a_to_b))
return
if(B.connections.get(b_to_a))
return
if(!space)
if(A.zone == B.zone) return
var/connection/c = new /connection(A,B)
A.connections.place(c, a_to_b)
B.connections.place(c, b_to_a)
if(direct) c.mark_direct()
/datum/controller/subsystem/air/proc/mark_for_update(turf/T)
#ifdef ZASDBG
ASSERT(isturf(T))
#endif
if(T.needs_air_update)
return
tiles_to_update += T
#ifdef ZASDBG
T.add_overlay(mark)
#endif
T.needs_air_update = 1
/datum/controller/subsystem/air/proc/mark_zone_update(zone/Z)
#ifdef ZASDBG
ASSERT(istype(Z))
#endif
if(Z.needs_update)
return
zones_to_update += Z
Z.needs_update = 1
/datum/controller/subsystem/air/proc/mark_edge_sleeping(connection_edge/E)
#ifdef ZASDBG
ASSERT(istype(E))
#endif
if(E.sleeping)
return
active_edges -= E
E.sleeping = 1
/datum/controller/subsystem/air/proc/mark_edge_active(connection_edge/E)
#ifdef ZASDBG
ASSERT(istype(E))
#endif
if(!E.sleeping)
return
active_edges += E
E.sleeping = 0
/datum/controller/subsystem/air/proc/equivalent_pressure(zone/A, zone/B)
return A.air.compare(B.air)
/datum/controller/subsystem/air/proc/get_edge(zone/A, zone/B)
if(istype(B))
for(var/connection_edge/zone/edge in A.edges)
if(edge.contains_zone(B))
return edge
var/connection_edge/edge = new/connection_edge/zone(A,B)
edges += edge
edge.recheck()
return edge
else
for(var/connection_edge/unsimulated/edge in A.edges)
if(has_same_air(edge.B,B))
return edge
var/connection_edge/edge = new/connection_edge/unsimulated(A,B)
edges += edge
edge.recheck()
return edge
/datum/controller/subsystem/air/proc/has_same_air(turf/A, turf/B)
if(A.oxygen != B.oxygen)
return 0
if(A.nitrogen != B.nitrogen)
return 0
if(A.phoron != B.phoron)
return 0
if(A.carbon_dioxide != B.carbon_dioxide)
return 0
if(A.temperature != B.temperature)
return 0
return 1
/datum/controller/subsystem/air/proc/remove_edge(connection_edge/E)
edges -= E
if(!E.sleeping)
active_edges -= E