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* Fixed robotic and mechanically assisted organs retaining or recovering from EMP surge damage incorrectly. * Fixed several prosthetic limb interactions causing inappropriate pain, screams, blood, or organic surgery sounds. For the various tick_surge_damage procs with 'this is intentional' being removed, it's because it was moved to the base level proc which always (generally) fires, which caused double-ticks. <img width="1316" height="488" alt="image" src="https://github.com/user-attachments/assets/99c97ad8-3bbe-4131-a6fd-86dea23b3239" /> AI usage disclosure: The code for the tweaks here was created using GPT 5.6 Sol.