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cyberpresidentvanellope/Aurora.3
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df6bd5d6c8e7f6d6dac6b7c2ea258005832fd313
Aurora.3/code/game/objects
History
Zuhayr df6bd5d6c8 Gib rewrite/resprite to allow for arbitrary blood and flesh colours.
2013-12-30 21:48:34 +10:30
..
closets
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
effects
Gib rewrite/resprite to allow for arbitrary blood and flesh colours.
2013-12-30 21:48:34 +10:30
items
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2013-12-28 23:14:43 +10:30
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Merge pull request #4096 from fauxki/dev
2013-12-23 04:39:46 -08:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
items.dm
Made blood overlays respect blood color
2013-12-26 15:28:03 +04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
…
weapons.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
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