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cyberpresidentvanellope/Aurora.3
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e17b8bffab68f4455c4ede6de9ce50b6449f77f4
Aurora.3/code/modules/reagents
History
mwerezak 5a3c7dc432 Fixes human/checkarmor getting the armour...
...value for the wrong body part.

Whoever put ran_zone() in there wasn't thinking straight, as it's not
going to affect the part that actually gets damaged.
2014-06-18 10:05:04 -04:00
..
reagent_containers
Fixes human/checkarmor getting the armour...
2014-06-18 10:05:04 -04:00
Chemistry-Colours.dm
…
Chemistry-Holder.dm
Changes most viable, used entries of plasma with phoron.
2014-04-10 05:05:04 -07:00
Chemistry-Machinery.dm
Refactored material definitions a little bit, removed all bananium from the codebase.
2014-06-08 00:40:34 +09:30
Chemistry-Readme.dm
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Chemistry-Reagents-Antidepressants.dm
…
Chemistry-Reagents.dm
Painkillers leave body correctly
2014-06-05 18:09:18 +10:00
Chemistry-Recipes.dm
Replaces get_turf_loc() with get_turf()
2014-06-10 13:43:11 -04:00
dartgun.dm
…
grenade_launcher.dm
Rewrote autolathe, changed all m_amt and g_amt to a list called 'matter'. Updated RCD vars in view of this.
2014-06-11 01:14:38 +09:30
reagent_containers.dm
A first pass at more realistic w_class values
2014-04-03 17:54:06 -04:00
reagent_dispenser.dm
Adjusted fuel spread
2014-04-17 21:19:05 -04:00
syringe_gun.dm
Rewrote autolathe, changed all m_amt and g_amt to a list called 'matter'. Updated RCD vars in view of this.
2014-06-11 01:14:38 +09:30
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