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* Initial experiment * holy shit the pain of this rabbit hole * F * F * F * F * FFF * FFFF * FFFFFFFFF * FFFFFFFFFF * FF * ffffff * ffffffff * F^F * FFFFFF * F * Robusted * F * Some readability, hopefully * Fear * Aurora was a mistake * Horrors beyond our comprehension * Use the appropriate macro across the tests * Brah * FF * Mute janitors robusting the ling * Frail doctors revealing to be more trained than a KGB sleeper agent when the crew armory opens * FFFFFFF * gujbjh * Shitcode, shitcode everywhere * Pain * Cursed codebase * Fix AI mask qdel, SQL tests to macro * Attempt at github grouping * Take two * Brah * Maybe this looks better * Different formatting * FFS * Visuals * pain * FFFFF * hyuh * fgdsgd * igyguybujgb * Just calling the parent here * dsfs * fdsaf * Move more pieces to use the macros * Finish moving to macro * gah * Changelog, some touchups * Fix another found runtime * GDI
127 lines
3.2 KiB
Plaintext
127 lines
3.2 KiB
Plaintext
// This file exists so unit tests work with SMC.
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// It initializes last in the subsystem order, and queues
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// the tests to start about 20 seconds after init is done.
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/**
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* Wondering if you should change this to run the tests? NO!
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* Because the preproc checks for this in other areas too, set it in code\__defines\manual_unit_testing.dm instead!
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*/
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#ifdef UNIT_TEST
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/datum/controller/subsystem/unit_tests
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name = "Unit Tests"
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var/datum/unit_test/UT = new // Use this to log things from outside where a specific unit_test is defined
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init_order = -1e6 // last.
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var/list/queue = list()
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var/list/async_tests = list()
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var/list/current_async
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var/stage = 0
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wait = 2 SECONDS
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runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY | RUNLEVEL_INIT
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/datum/controller/subsystem/unit_tests/Initialize(timeofday)
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UT.notice("Initializing Unit Testing", __FILE__, __LINE__)
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//
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//Start the Round.
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//
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for (var/thing in subtypesof(/datum/unit_test) - typecacheof(current_map.excluded_test_types))
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var/datum/unit_test/D = new thing
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if(findtext(D.name, "template"))
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qdel(D)
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continue
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queue += D
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UT.notice("[queue.len] unit tests loaded.", __FILE__, __LINE__)
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..()
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/datum/controller/subsystem/unit_tests/proc/start_game()
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if (SSticker.current_state == GAME_STATE_PREGAME)
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SSticker.current_state = GAME_STATE_SETTING_UP
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UT.debug("Round has been started.", __FILE__, __LINE__)
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stage++
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else
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UT.fail("Unable to start testing; SSticker.current_state=[SSticker.current_state]!", __FILE__, __LINE__)
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del world
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/datum/controller/subsystem/unit_tests/proc/handle_tests()
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var/list/curr = queue
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while (curr.len)
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var/datum/unit_test/test = curr[curr.len]
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curr.len--
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if (test.map_path && current_map && current_map.path != test.map_path)
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test.pass("[ascii_red]Check Disabled: This test is not allowed to run on this map.", __FILE__, __LINE__)
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if (MC_TICK_CHECK)
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return
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continue
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if (test.disabled)
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test.pass("[ascii_red]Check Disabled: [test.why_disabled]", __FILE__, __LINE__)
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if (MC_TICK_CHECK)
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return
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continue
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TEST_GROUP_OPEN("[test.name]")
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if (test.start_test() == null) // Runtimed.
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test.fail("Test Runtimed: [test.name]", __FILE__, __LINE__)
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TEST_GROUP_CLOSE("[test.name]")
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if (test.async)
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async_tests += test
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total_unit_tests++
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if (MC_TICK_CHECK)
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return
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if (!curr.len)
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stage++
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/datum/controller/subsystem/unit_tests/proc/handle_async(resumed = 0)
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if (!resumed)
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current_async = async_tests.Copy()
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var/list/async = current_async
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while (async.len)
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var/datum/unit_test/test = current_async[current_async.len]
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current_async.len--
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TEST_GROUP_OPEN("[test.name]")
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if (test.check_result())
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async_tests -= test
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TEST_GROUP_CLOSE("[test.name]")
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if (MC_TICK_CHECK)
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return
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if (!async.len)
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stage++
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/datum/controller/subsystem/unit_tests/fire(resumed = 0)
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switch (stage)
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if (0)
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start_game()
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if (1)
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// wait a moment
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stage++
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if (2) // do normal tests
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handle_tests()
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if (3)
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handle_async(resumed)
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if (4) // Finalization.
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if(all_unit_tests_passed)
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UT.pass("**** All Unit Tests Passed \[[total_unit_tests]\] ****", __FILE__, __LINE__)
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else
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UT.fail("**** \[[unit_tests_failures]\] Errors Encountered! Read the logs above! ****", __FILE__, __LINE__)
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del world
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#endif
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