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76 lines
2.9 KiB
Plaintext
76 lines
2.9 KiB
Plaintext
/obj/item/gun/energy/taser
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name = "taser gun"
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desc = "The NT Mk30 NL is a small, low capacity gun used for non-lethal takedowns."
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icon = 'icons/obj/guns/taser.dmi'
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icon_state = "taser"
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item_state = "taser"
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fire_sound = 'sound/weapons/Taser.ogg'
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max_shots = 5
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accuracy = 1 // More of a buff to secborgs and mounted taser users.
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projectile_type = /obj/item/projectile/energy/electrode
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can_turret = 1
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turret_sprite_set = "carbine"
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turret_is_lethal = 0
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/obj/item/gun/energy/taser/mounted
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name = "mounted taser gun"
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self_recharge = 1
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use_external_power = 1
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can_turret = 0
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/obj/item/gun/energy/stunrevolver
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name = "stun revolver"
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desc = "A Hephaestus designed high-tech revolver that fires rechargable stun bolts."
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desc_fluff = "The ST-30 is a highly advanced sidearm produced by Hephaestus Industries. It is designed for self-defense in a less-than-lethal manner. While the weapon design itself is not groundbreaking, it fires high velocity energy bolts with rechargable cartridges, possessing unusual high stopping power."
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icon = 'icons/obj/guns/stunrevolver.dmi'
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icon_state = "stunrevolver"
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item_state = "stunrevolver"
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has_item_ratio = FALSE
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fire_sound = 'sound/weapons/gunshot/gunshot1.ogg'
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origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_POWER = 2)
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projectile_type = /obj/item/projectile/energy/electrode
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max_shots = 8
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/obj/item/gun/energy/crossbow
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name = "mini energy-crossbow"
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desc = "A weapon favored by many mercenary stealth specialists."
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desc_info = "This is an energy weapon. To fire the weapon, ensure your intent is *not* set to 'help', have your gun mode set to 'fire', \
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then click where you want to fire."
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desc_antag = "This is a stealthy weapon which fires paralyzing bolts at your target. When it hits someone, they will suffer a stun effect. \
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The energy crossbow recharges itself slowly, and can be concealed in your pocket or bag."
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icon = 'icons/obj/guns/crossbow.dmi'
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icon_state = "crossbow"
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item_state = "crossbow"
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has_item_ratio = FALSE
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w_class = ITEMSIZE_SMALL
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origin_tech = list(TECH_COMBAT = 2, TECH_MAGNET = 2, TECH_ILLEGAL = 5)
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matter = list(DEFAULT_WALL_MATERIAL = 2000)
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slot_flags = SLOT_BELT
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silenced = 1
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fire_sound = 'sound/weapons/genhit.ogg'
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projectile_type = /obj/item/projectile/energy/bolt
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max_shots = 5
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self_recharge = 1
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charge_meter = 0
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can_turret = 1
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turret_sprite_set = "crossbow"
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charge_failure_message = "'s charging socket was removed to make room for a minaturized reactor."
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/obj/item/gun/energy/crossbow/get_cell()
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return DEVICE_NO_CELL
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/obj/item/gun/energy/crossbow/ninja
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name = "energy dart thrower"
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projectile_type = /obj/item/projectile/energy/dart
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/obj/item/gun/energy/crossbow/largecrossbow
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name = "energy crossbow"
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desc = "A weapon favored by mercenary infiltration teams."
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w_class = ITEMSIZE_LARGE
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force = 10
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icon_state = "crossbowlarge"
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item_state = "crossbow"
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matter = list(DEFAULT_WALL_MATERIAL = 200000)
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projectile_type = /obj/item/projectile/energy/bolt/large
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