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The RnD Console UI has been overhauled.
RnD levels are now a gradual progress instead of just leveling up, not much has changed, but deconstructed items now give more * Data disks now tell you what they contain.
The red scanning goggles now let you see examined items' tech levels.
RnD consoles should now open on the main menu instead of the research menu.
Ejected items from the RnD console and destructive analyzer now go into your hands if you're adjacent.
19 lines
713 B
Plaintext
19 lines
713 B
Plaintext
/datum/design/circuit/exosuit_upgrade
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p_category = "Exosuit Hardware Upgrades"
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/datum/design/circuit/exosuit_upgrade/AssembleDesignDesc()
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desc = "Complex circuitry which unlock certain exosuit faculties."
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/datum/design/circuit/exosuit_upgrade/remote
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name = "Standard Remote Control"
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req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4, TECH_MATERIAL = 4)
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build_path = /obj/item/remote_mecha
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/datum/design/circuit/exosuit_upgrade/remote/penal
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name = "Penal Remote Control"
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build_path = /obj/item/remote_mecha/penal
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/datum/design/circuit/exosuit_upgrade/remote/ai
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name = "AI Remote Control"
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req_tech = list(TECH_DATA = 5, TECH_ENGINEERING = 4, TECH_MATERIAL = 4)
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build_path = /obj/item/remote_mecha/ai |