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Aurora.3/code/modules/surgery/generic.dm
2020-08-12 11:17:39 +02:00

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//Procedures in this file: Gneric surgery steps
//////////////////////////////////////////////////////////////////
// COMMON STEPS //
//////////////////////////////////////////////////////////////////
/decl/surgery_step/generic
can_infect = TRUE
/decl/surgery_step/generic/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(isslime(target))
return FALSE
if(target_zone == BP_EYES) //there are specific steps for eye surgery
return FALSE
if(!..())
return FALSE
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if(affected == null)
return FALSE
if(affected.is_stump())
return FALSE
if(BP_IS_ROBOTIC(affected))
return FALSE
return TRUE
/decl/surgery_step/generic/cut_with_laser
name = "Make laser incision"
allowed_tools = list(
/obj/item/surgery/scalpel/laser3 = 95, \
/obj/item/surgery/scalpel/laser2 = 85, \
/obj/item/surgery/scalpel/laser1 = 75
)
priority = 2
min_duration = 90
max_duration = 110
/decl/surgery_step/generic/cut_with_laser/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!..())
return FALSE
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && affected.open == ORGAN_CLOSED && target_zone != BP_MOUTH
/decl/surgery_step/generic/cut_with_laser/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts the bloodless incision on [target]'s [affected.name] with \the [tool].", \
"You start the bloodless incision on [target]'s [affected.name] with \the [tool].")
target.custom_pain("You feel a horrible, searing pain in your [affected.name]!", 75)
..()
/decl/surgery_step/generic/cut_with_laser/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<b>[user]</b> has made a bloodless incision on [target]'s [affected.name] with \the [tool].", \
SPAN_NOTICE("You have made a bloodless incision on [target]'s [affected.name] with \the [tool]."))
affected.open = ORGAN_OPEN_INCISION
if(istype(target) && !(target.species.flags & NO_BLOOD))
affected.status |= ORGAN_BLEEDING
playsound(target.loc, 'sound/weapons/bladeslice.ogg', 50, 1)
target.apply_damage(1, BRUTE, target_zone, 0)
affected.clamp_organ()
spread_germs_to_organ(affected, user)
/decl/surgery_step/generic/cut_with_laser/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(SPAN_WARNING("[user]'s hand slips as the blade sputters, searing a long gash in [target]'s [affected.name] with \the [tool]!"), \
SPAN_WARNING("Your hand slips as the blade sputters, searing a long gash in [target]'s [affected.name] with \the [tool]!"))
target.apply_damage(7.5, BRUTE, target_zone, 0, tool, damage_flags = tool.damage_flags())
target.apply_damage(12.5, BURN, target_zone, 0, tool)
/decl/surgery_step/generic/incision_manager
name = "Make managed incision"
allowed_tools = list(
/obj/item/surgery/scalpel/manager = 100
)
priority = 2
min_duration = 80
max_duration = 120
/decl/surgery_step/generic/incision_manager/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!..())
return FALSE
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && affected.open == ORGAN_CLOSED && target_zone != BP_MOUTH
/decl/surgery_step/generic/incision_manager/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts to construct a prepared incision on and within [target]'s [affected.name] with \the [tool].", \
"You start to construct a prepared incision on and within [target]'s [affected.name] with \the [tool].")
target.custom_pain("You feel a horrible, searing pain in your [affected.name] as it is pushed apart!", 75)
..()
/decl/surgery_step/generic/incision_manager/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<b>[user]</b> constructs a prepared incision on and within [target]'s [affected.name] with \the [tool].", \
SPAN_NOTICE("You have constructed a prepared incision on and within [target]'s [affected.name] with \the [tool]."),)
affected.open = ORGAN_OPEN_INCISION
if(istype(target) && !(target.species.flags & NO_BLOOD))
affected.status |= ORGAN_BLEEDING
target.apply_damage(1, BRUTE, target_zone, 0)
affected.clamp_organ()
affected.open = ORGAN_OPEN_RETRACTED
/decl/surgery_step/generic/incision_manager/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(SPAN_WARNING("[user]'s hand jolts as the system sparks, ripping a gruesome hole in [target]'s [affected.name] with \the [tool]!"), \
SPAN_WARNING("Your hand jolts as the system sparks, ripping a gruesome hole in [target]'s [affected.name] with \the [tool]!"))
target.apply_damage(20, BRUTE, target_zone, 0, tool, damage_flags = tool.damage_flags())
target.apply_damage(15, BURN, target_zone, 0, tool)
/decl/surgery_step/generic/cut_open
name = "Make incision"
allowed_tools = list(
/obj/item/surgery/scalpel = 100,
/obj/item/material/knife = 75,
/obj/item/material/shard = 50
)
min_duration = 90
max_duration = 110
/decl/surgery_step/generic/cut_open/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!..())
return FALSE
if(isvaurca(target))
return FALSE
else
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && affected.open == ORGAN_CLOSED && target_zone != BP_MOUTH
/decl/surgery_step/generic/cut_open/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<b>[user]</b> starts the incision on [target]'s [affected.name] with \the [tool].", \
SPAN_NOTICE("You start the incision on [target]'s [affected.name] with \the [tool]."))
target.custom_pain("You feel a horrible pain as if from a sharp knife in your [affected.name]!", 75)
..()
/decl/surgery_step/generic/cut_open/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<b>[user]</b> has made an incision on [target]'s [affected.name] with \the [tool].", \
SPAN_NOTICE("You have made an incision on [target]'s [affected.name] with \the [tool]."),)
affected.open = ORGAN_OPEN_INCISION
if(istype(target) && !(target.species.flags & NO_BLOOD))
affected.status |= ORGAN_BLEEDING
target.apply_damage(1, BRUTE, target_zone, 0)
playsound(target.loc, 'sound/weapons/bladeslice.ogg', 15, 1)
/decl/surgery_step/generic/cut_open/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(SPAN_WARNING("[user]'s hand slips, slicing open [target]'s [affected.name] in the wrong place with \the [tool]!"), \
SPAN_WARNING("Your hand slips, slicing open [target]'s [affected.name] in the wrong place with \the [tool]!"))
target.apply_damage(10, BRUTE, target_zone, 0, tool, damage_flags = tool.damage_flags())
/decl/surgery_step/generic/cut_open_vaurca
name = "Cut open vacura"
allowed_tools = list(
/obj/item/surgery/surgicaldrill = 85,
/obj/item/pickaxe/ = 15
)
min_duration = 110
max_duration = 130
/decl/surgery_step/generic/cut_open_vaurca/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!..())
return FALSE
if(!(isvaurca(target)))
return FALSE
else
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && affected.open == ORGAN_CLOSED && target_zone != BP_MOUTH
/decl/surgery_step/generic/cut_open_vaurca/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts drilling into [target]'s [affected.name] carapace with \the [tool].", \
"You start drilling into [target]'s [affected.name] carapace with \the [tool].")
target.custom_pain("You feel a horrible pain as if from a jackhammer in your [affected.name]!", 75)
..()
/decl/surgery_step/generic/cut_open_vaurca/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<b>[user]</b> has drilled into [target]'s [affected.name] carapace with \the [tool].", \
SPAN_NOTICE("You have drilled into [target]'s [affected.name] carapace with \the [tool]."),)
affected.open = ORGAN_OPEN_INCISION
if(istype(target) && !(target.species.flags & NO_BLOOD))
affected.status |= ORGAN_BLEEDING
target.apply_damage(1, BRUTE, target_zone, 0)
/decl/surgery_step/generic/cut_open_vaurca/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(SPAN_WARNING("[user]'s hand slips, cracking [target]'s [affected.name] carapace in the wrong place with \the [tool]!"), \
SPAN_WARNING("Your hand slips, cracking [target]'s [affected.name] carapace in the wrong place with \the [tool]!"))
target.apply_damage(15, BRUTE, target_zone, 0, tool, damage_flags = tool.damage_flags())
/decl/surgery_step/generic/clamp_bleeders
name = "Clamp bleeders"
allowed_tools = list(
/obj/item/surgery/hemostat = 100, \
/obj/item/stack/cable_coil = 75, \
/obj/item/device/assembly/mousetrap = 20
)
min_duration = 40
max_duration = 60
/decl/surgery_step/generic/clamp_bleeders/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!..())
return FALSE
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && affected.open > ORGAN_CLOSED && (affected.status & ORGAN_BLEEDING)
/decl/surgery_step/generic/clamp_bleeders/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<b>[user]</b> starts clamping bleeders in [target]'s [affected.name] with \the [tool].", \
"You start clamping bleeders in [target]'s [affected.name] with \the [tool].")
target.custom_pain("The pain in your [affected.name] is maddening!", 75)
..()
/decl/surgery_step/generic/clamp_bleeders/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<b>[user]</b> clamps bleeders in [target]'s [affected.name] with \the [tool].", \
SPAN_NOTICE("You clamp bleeders in [target]'s [affected.name] with \the [tool]."))
affected.clamp_organ()
spread_germs_to_organ(affected, user)
playsound(target.loc, 'sound/items/welder.ogg', 15, 1)
/decl/surgery_step/generic/clamp_bleeders/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(SPAN_WARNING("[user]'s hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.name] with \the [tool]!"), \
SPAN_WARNING("Your hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.name] with \the [tool]!"),)
affected.sever_artery()
/decl/surgery_step/generic/retract_skin
name = "Widen incision"
allowed_tools = list(
/obj/item/surgery/retractor = 100, \
/obj/item/crowbar = 75, \
/obj/item/material/kitchen/utensil/fork = 50
)
min_duration = 30
max_duration = 40
/decl/surgery_step/generic/retract_skin/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!..())
return FALSE
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && affected.open == ORGAN_OPEN_INCISION
/decl/surgery_step/generic/retract_skin/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
var/msg = "<b>[user]</b> starts to pry open the incision on [target]'s [affected.name] with \the [tool]."
var/self_msg = "You start to pry open the incision on [target]'s [affected.name] with \the [tool]."
if(target_zone == BP_CHEST)
msg = "<b>[user]</b> starts to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
self_msg = "You start to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
if(target_zone == BP_GROIN)
msg = "<b>[user]</b> starts to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
self_msg = "You start to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
user.visible_message(msg, SPAN_NOTICE(self_msg))
target.custom_pain("It feels like the skin on your [affected.name] is on fire!", 75)
..()
/decl/surgery_step/generic/retract_skin/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
var/msg = "<b>[user]</b> keeps the incision open on [target]'s [affected.name] with \the [tool]."
var/self_msg = SPAN_NOTICE("You keep the incision open on [target]'s [affected.name] with \the [tool].")
if(target_zone == BP_CHEST)
msg = "<b>[user]</b> keeps the ribcage open on [target]'s torso with \the [tool]."
self_msg = SPAN_NOTICE("You keep the ribcage open on [target]'s torso with \the [tool].")
if(target_zone == BP_GROIN)
msg = "<b>[user]</b> keeps the incision open on [target]'s lower abdomen with \the [tool]."
self_msg = SPAN_NOTICE("You keep the incision open on [target]'s lower abdomen with \the [tool].")
user.visible_message(msg, self_msg)
affected.open = ORGAN_OPEN_RETRACTED
/decl/surgery_step/generic/retract_skin/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
var/msg = SPAN_WARNING("[user]'s hand slips, tearing the edges of the incision on [target]'s [affected.name] with \the [tool]!")
var/self_msg = SPAN_WARNING("Your hand slips, tearing the edges of the incision on [target]'s [affected.name] with \the [tool]!")
if (target_zone == BP_CHEST)
msg = SPAN_WARNING("[user]'s hand slips, damaging several organs in [target]'s torso with \the [tool]!")
self_msg = SPAN_WARNING("Your hand slips, damaging several organs in [target]'s torso with \the [tool]!")
if (target_zone == BP_GROIN)
msg = SPAN_WARNING("[user]'s hand slips, damaging several organs in [target]'s lower abdomen with \the [tool]")
self_msg = SPAN_WARNING("Your hand slips, damaging several organs in [target]'s lower abdomen with \the [tool]!")
user.visible_message(msg, self_msg)
target.apply_damage(12, BRUTE, target_zone, 0, tool, damage_flags = tool.damage_flags())
/decl/surgery_step/generic/cauterize
name = "Cauterize incision"
allowed_tools = list(
/obj/item/surgery/cautery = 100,
/obj/item/clothing/mask/smokable/cigarette = 25,
/obj/item/flame/lighter = 50,
/obj/item/weldingtool = 75
)
min_duration = 70
max_duration = 100
/decl/surgery_step/generic/cauterize/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(!..())
return FALSE
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && affected.open > ORGAN_CLOSED && target_zone != BP_MOUTH
/decl/surgery_step/generic/cauterize/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<b>[user]</b> is beginning to cauterize the incision on [target]'s [affected.name] with \the [tool]." , \
SPAN_NOTICE("You are beginning to cauterize the incision on [target]'s [affected.name] with \the [tool]."))
target.custom_pain("Your [affected.name] is being burned!", 75)
..()
/decl/surgery_step/generic/cauterize/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<b>[user]</b> cauterizes the incision on [target]'s [affected.name] with \the [tool].", \
SPAN_NOTICE("You cauterize the incision on [target]'s [affected.name] with \the [tool]."))
affected.open = ORGAN_CLOSED
affected.germ_level = 0
affected.status &= ~ORGAN_BLEEDING
/decl/surgery_step/generic/cauterize/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(SPAN_WARNING("[user]'s hand slips, leaving a small burn on [target]'s [affected.name] with \the [tool]!"), \
SPAN_WARNING("Your hand slips, leaving a small burn on [target]'s [affected.name] with \the [tool]!"))
target.apply_damage(5, BURN, affected, tool)