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e85c19046fd2bdc04fe22e8fa911edb9558ec4ae
Aurora.3/code/game/objects
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Sebastian Broberg 90f27ca42c Fixes chemgrenades
Fixes #11686
2015-12-23 23:46:53 +01:00
..
effects
Replaces most instances of if(E & ORGAN_DESTROYED) with if(E.is_stump()). Fixes #11468
2015-12-06 04:17:52 -05:00
items
Fixes chemgrenades
2015-12-23 23:46:53 +01:00
random
…
structures
Fixed bullets traveling diagonally through windows
2015-12-18 20:12:46 +13:00
buckling.dm
No verbose cantouch check when not climbable
2015-12-17 17:44:04 +01:00
empulse.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-08-11 08:21:06 +02:00
explosion_recursive.dm
…
explosion.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-10 12:57:46 +02:00
items.dm
Stumpy hands and arms can no longer pull stuff out of bags and such.
2015-12-21 17:56:30 -05:00
objs.dm
NanoUI windows now close on Destroy(), preventing all sorts of qdel issues.
2015-08-12 09:41:22 +02:00
structures.dm
No verbose cantouch check when not climbable
2015-12-17 17:44:04 +01:00
weapons.dm
…
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