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Aurora.3/code/game/objects/items/stacks/telecrystal.dm
T
316a80c231 Splits telecrystals into bluecrystals and telecrystals. (#16380)
* bluecrystals 1

* Splits telecrystals into bluecrystals and telecrystals.

* fixes

* dans ma tete ce n'est pas evident

* c'est toujours trop beau pour etre vrai

* on ne peut toucher le ciel des doigts

* thanks lily

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-06-18 12:43:49 +00:00

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#define CRYSTAL_TYPE_TELECRYSTAL "telecrystal"
#define CRYSTAL_TYPE_BLUECRYSTAL "bluecrystal"
/obj/item/stack/telecrystal
name = "telecrystal"
desc = "It seems to be pulsing with suspiciously enticing energies."
desc_antag = "Crystals can be activated by utilizing them on devices with an actively running uplink. They will not activate on unactivated uplinks."
singular_name = "telecrystal"
icon_state = "telecrystal"
w_class = ITEMSIZE_TINY
max_amount = 50
flags = NOBLUDGEON
origin_tech = list(TECH_MATERIAL = 6, TECH_BLUESPACE = 4)
icon_has_variants = TRUE
var/crystal_type = CRYSTAL_TYPE_TELECRYSTAL
/obj/item/stack/telecrystal/five/Initialize()
. = ..()
amount = 5
update_icon()
/obj/item/stack/telecrystal/twentyfive/Initialize()
. = ..()
amount = 25
update_icon()
/obj/item/stack/telecrystal/fifty/Initialize()
. = ..()
amount = 50
update_icon()
/obj/item/stack/telecrystal/afterattack(var/obj/item/I, mob/user, proximity)
if(!proximity)
return
if(istype(I, /obj/item))
if(I.hidden_uplink && I.hidden_uplink.active) //No metagaming by using this on every PDA around just to see if it gets used up.
if(crystal_type == CRYSTAL_TYPE_TELECRYSTAL)
I.hidden_uplink.telecrystals += amount
else if(crystal_type == CRYSTAL_TYPE_BLUECRYSTAL)
I.hidden_uplink.bluecrystals += amount
I.hidden_uplink.update_nano_data()
SSnanoui.update_uis(I.hidden_uplink)
use(amount)
to_chat(user, SPAN_NOTICE("You slot \the [src] into \the [I] and charge its internal uplink."))
/obj/item/stack/telecrystal/blue
name = "bluecrystal"
singular_name = "bluecrystal"
icon_state = "bluecrystal"
crystal_type = CRYSTAL_TYPE_BLUECRYSTAL
/obj/item/stack/telecrystal/blue/five/Initialize()
. = ..()
amount = 5
update_icon()
/obj/item/stack/telecrystal/blue/twentyfive/Initialize()
. = ..()
amount = 25
update_icon()
/obj/item/stack/telecrystal/blue/fifty/Initialize()
. = ..()
amount = 50
update_icon()
#undef CRYSTAL_TYPE_TELECRYSTAL
#undef CRYSTAL_TYPE_BLUECRYSTAL