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Aurora.3/code/modules/spells/spellbook/spatial.dm
Kaedwuff 69c02f70f2 More Wizard Fixes (#5436)
-Changed the name of Subjugate to Mind Blast, and rewrote its description to actually explain what it does.
-Removed the annoying and unfun stuttering effect from Mind Blast, but upped the dizziness a little to compensate.
-Mind Bend now properly explains to the user that it is an actual mind control spell, and that they need to have a restrained target for it to work.
-Mind Bend is also now in the Necromancer, Battlemage, and Standard spellbooks.
-Mind Blast is now also in the Spacial spellbook.
-That awful spell that turns you into an easily killable parrot for a few seconds has been cut from the spellbooks entirely.
2018-10-21 01:01:39 +03:00

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/obj/item/weapon/spellbook/spatial
spellbook_type = /datum/spellbook/spatial
/datum/spellbook/spatial
name = "\improper spatial manual"
feedback = "SP"
desc = "You feel like this might disappear from out of under you."
book_desc = "Movement and teleportation. Run from your problems!"
title = "Manual of Spatial Transportation"
title_desc = "Buy spells using your available spell slots. Artefacts may also be bought however their cost is permanent."
book_flags = CAN_MAKE_CONTRACTS
max_uses = 10
spells = list(/spell/targeted/ethereal_jaunt = 1,
/spell/aoe_turf/blink = 1,
/spell/area_teleport = 1,
/spell/targeted/projectile/dumbfire/passage = 1,
/spell/mark_recall = 1,
/spell/targeted/swap = 1,
/spell/targeted/projectile/magic_missile = 2,
/spell/aoe_turf/conjure/forcewall = 1,
/spell/targeted/subjugation = 1,
/spell/aoe_turf/smoke = 1,
/spell/aoe_turf/conjure/summon/bats = 3,
/obj/item/weapon/contract/wizard/tk = 5,
/obj/structure/closet/wizard/scrying = 2,
/obj/item/weapon/storage/belt/wands/full = 4,
/obj/item/weapon/teleportation_scroll = 1,
/obj/item/weapon/contract/apprentice = 1
)