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Aurora.3/code/modules/spells/spellbook/standard.dm
Kaedwuff 69c02f70f2 More Wizard Fixes (#5436)
-Changed the name of Subjugate to Mind Blast, and rewrote its description to actually explain what it does.
-Removed the annoying and unfun stuttering effect from Mind Blast, but upped the dizziness a little to compensate.
-Mind Bend now properly explains to the user that it is an actual mind control spell, and that they need to have a restrained target for it to work.
-Mind Bend is also now in the Necromancer, Battlemage, and Standard spellbooks.
-Mind Blast is now also in the Spacial spellbook.
-That awful spell that turns you into an easily killable parrot for a few seconds has been cut from the spellbooks entirely.
2018-10-21 01:01:39 +03:00

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/obj/item/weapon/spellbook/standard
spellbook_type = /datum/spellbook/standard
/datum/spellbook/standard
name = "\improper standard spellbook"
feedback = "SB"
title = "Book of Spells and Artefacts"
title_desc = "Buy spells using your available spell slots. Artefacts may also be bought however their cost is permanent."
book_desc = "A general wizard's spellbook. All its spells are easy to use but hard to master."
book_flags = CAN_MAKE_CONTRACTS
max_uses = 8
spells = list(/spell/targeted/projectile/magic_missile = 1,
/spell/targeted/projectile/dumbfire/fireball = 1,
/spell/aoe_turf/disable_tech = 1,
/spell/aoe_turf/smoke = 1,
/spell/targeted/genetic/blind = 1,
/spell/targeted/subjugation = 1,
/spell/targeted/mindcontrol = 2,
/spell/aoe_turf/conjure/forcewall = 1,
/spell/aoe_turf/blink = 1,
/spell/area_teleport = 1,
/spell/targeted/genetic/mutate = 1,
/spell/targeted/ethereal_jaunt = 1,
/spell/aoe_turf/knock = 1,
/spell/noclothes = 2,
/obj/item/weapon/gun/energy/staff = 1,
/obj/item/weapon/gun/energy/staff/focus = 1,
/obj/structure/closet/wizard/souls = 1,
/obj/structure/closet/wizard/armor = 1,
/obj/item/weapon/gun/energy/staff/animate = 1,
/obj/structure/closet/wizard/scrying = 1,
/obj/item/weapon/monster_manual = 2,
/obj/item/weapon/contract/apprentice = 1
)