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ece505100a
Does some spring cleaning on the off-ship antagonist area. This is primarily in relation to lighting, decals, and some small changes to the layouts of shuttles - particularly the mercenary shuttle, which has received significant changes to its shape. This is not a comprehensive remap, it's only to bring the area slightly more in line with the mapping standards of the server. I suspect that starlight doesn't render against unsimulated turfs, so I've had to use some janky floating starlight fixtures outside of windows to simulate that. It's not ideal, but neither is anything in CC.     