Files
Aurora.3/code/game/objects/items/devices/debugger.dm
Fluffy a3a4d46fa7 Hitby refactor (#19624)
Refactored hitby to be in line with TG's version.
Refactored item weight defines to a more clear naming scheme, also in
line with TG's version.
Refactored how the movement bumps are handled, ported signals to handle
them, in preparation for the movement update.
Fixed disposal hit bouncing the hitting atom on the wall.
Items do not push other items anymore if they are tiny.
2024-07-28 20:52:08 +00:00

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// used to debug malf AI apc's. Maybe in the future it can be used for computers.
/obj/item/device/debugger
name = "debugger"
desc = "Used to debug electronic equipment."
icon = 'icons/obj/hacktool.dmi'
icon_state = "hacktool-g"
obj_flags = OBJ_FLAG_CONDUCTABLE
force = 11
w_class = WEIGHT_CLASS_SMALL
throwforce = 5
throw_range = 15
throw_speed = 3
matter = list(MATERIAL_PLASTIC = 50, DEFAULT_WALL_MATERIAL = 50, MATERIAL_GLASS = 20)
origin_tech = list(TECH_MAGNET = 1, TECH_ENGINEERING = 1)