mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-16 20:32:14 +00:00
Refactored hitby to be in line with TG's version. Refactored item weight defines to a more clear naming scheme, also in line with TG's version. Refactored how the movement bumps are handled, ported signals to handle them, in preparation for the movement update. Fixed disposal hit bouncing the hitting atom on the wall. Items do not push other items anymore if they are tiny.
88 lines
2.5 KiB
Plaintext
88 lines
2.5 KiB
Plaintext
var/list/global/all_tethers = list()
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/obj/item/tethering_device
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name = "tethering device"
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desc = "A device used by explorers to keep track of partners by way of electro-tether."
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desc_info = "Use in-hand to activate, must be on the same level and within fifteen tiles of another device to latch. Tethers are colour coded by distance."
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icon = 'icons/obj/device.dmi'
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icon_state = "locator"
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w_class = WEIGHT_CLASS_SMALL
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slot_flags = SLOT_BELT
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force = 1
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var/active = FALSE
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var/list/linked_tethers = list()
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var/tether_range = 15
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var/list/active_beams = list()
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/obj/item/tethering_device/Initialize(mapload, ...)
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. = ..()
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all_tethers += src
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/obj/item/tethering_device/Destroy()
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STOP_PROCESSING(SSprocessing, src)
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deactivate()
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all_tethers -= src
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return ..()
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/obj/item/tethering_device/attack_self(mob/user)
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active = !active
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var/msg = "You [active ? "activate" : "deactivate"] \the [src]."
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to_chat(user, SPAN_NOTICE(msg))
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if(active)
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activate()
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else
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deactivate()
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/obj/item/tethering_device/process()
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var/turf/our_turf = get_turf(src)
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for(var/tether in all_tethers - src)
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var/obj/item/tethering_device/TD = tether
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if(!TD.active)
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continue
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var/turf/target_turf = get_turf(TD)
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if(our_turf == target_turf)
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continue
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if(target_turf.z != our_turf.z)
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continue
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if(get_dist(target_turf, our_turf) > tether_range)
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continue
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if(TD in linked_tethers)
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continue
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if(src in TD.linked_tethers)
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continue
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tether(TD)
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/obj/item/tethering_device/emp_act(severity)
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. = ..()
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deactivate()
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/obj/item/tethering_device/proc/activate()
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START_PROCESSING(SSprocessing, src)
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/obj/item/tethering_device/proc/deactivate()
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STOP_PROCESSING(SSprocessing, src)
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for(var/beam in active_beams)
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var/datum/beam/exploration/B = active_beams[beam]
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B.End()
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for(var/tether in all_tethers)
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var/obj/item/tethering_device/TD = tether
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TD.untether(src)
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/obj/item/tethering_device/proc/tether(var/obj/item/tethering_device/TD)
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linked_tethers |= TD
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var/datum/beam/exploration/B = new(src, TD, beam_icon_state = "explore_beam", time = -1, maxdistance = tether_range)
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if(istype(B) && !QDELING(B))
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B.owner = src
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B.Start()
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active_beams[TD] = B
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// untethering logic is primarily dictated by the beam itself, who will end if the max distance is reached, and call this proc
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/obj/item/tethering_device/proc/untether(var/obj/item/tethering_device/TD, var/destroy_beam = TRUE)
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linked_tethers -= TD
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if(!destroy_beam)
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return
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var/datum/beam/exploration/B = active_beams[TD]
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if(B)
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B.End()
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