mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-17 21:02:15 +00:00
Refactored hitby to be in line with TG's version. Refactored item weight defines to a more clear naming scheme, also in line with TG's version. Refactored how the movement bumps are handled, ported signals to handle them, in preparation for the movement update. Fixed disposal hit bouncing the hitting atom on the wall. Items do not push other items anymore if they are tiny.
260 lines
7.0 KiB
Plaintext
260 lines
7.0 KiB
Plaintext
/obj/item/device/assembly_holder
|
|
name = "Assembly"
|
|
icon = 'icons/obj/assemblies/new_assemblies.dmi'
|
|
icon_state = "holder"
|
|
item_state = "assembly"
|
|
obj_flags = OBJ_FLAG_CONDUCTABLE
|
|
movable_flags = MOVABLE_FLAG_PROXMOVE
|
|
throwforce = 5
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
throw_speed = 3
|
|
throw_range = 10
|
|
|
|
var/secured = FALSE
|
|
var/obj/item/device/assembly/a_left = null
|
|
var/obj/item/device/assembly/a_right = null
|
|
var/obj/special_assembly = null
|
|
|
|
/obj/item/device/assembly_holder/Initialize(mapload, ...)
|
|
. = ..()
|
|
become_hearing_sensitive()
|
|
|
|
var/static/list/loc_connections = list(
|
|
COMSIG_ATOM_ENTERED = PROC_REF(on_entered),
|
|
)
|
|
|
|
AddElement(/datum/element/connect_loc, loc_connections)
|
|
|
|
/obj/item/device/assembly_holder/Destroy()
|
|
lose_hearing_sensitivity()
|
|
|
|
QDEL_NULL(a_left)
|
|
QDEL_NULL(a_right)
|
|
QDEL_NULL(special_assembly)
|
|
|
|
. = ..()
|
|
|
|
/obj/item/device/assembly_holder/proc/detached()
|
|
if(a_left)
|
|
a_left.holder_movement()
|
|
if(a_right)
|
|
a_right.holder_movement()
|
|
return
|
|
|
|
/obj/item/device/assembly_holder/IsAssemblyHolder()
|
|
return TRUE
|
|
|
|
/obj/item/device/assembly_holder/proc/attach(var/obj/item/device/assembly/D, var/obj/item/device/assembly/D2, var/mob/user)
|
|
if(!istype(D) || !istype(D2))
|
|
return FALSE
|
|
if(D.secured || D2.secured)
|
|
return FALSE
|
|
if(user)
|
|
user.remove_from_mob(D)
|
|
user.remove_from_mob(D2)
|
|
D.holder = src
|
|
D2.holder = src
|
|
D.forceMove(src)
|
|
D2.forceMove(src)
|
|
a_left = D
|
|
a_right = D2
|
|
name = "[D.name]-[D2.name] assembly"
|
|
update_icon()
|
|
user.put_in_hands(src)
|
|
return TRUE
|
|
|
|
/obj/item/device/assembly_holder/proc/attach_special(var/obj/O, var/mob/user)
|
|
if(!O)
|
|
return
|
|
if(!O.IsSpecialAssembly())
|
|
return FALSE
|
|
|
|
/obj/item/device/assembly_holder/update_icon()
|
|
ClearOverlays()
|
|
if(a_left)
|
|
AddOverlays("[a_left.icon_state]_left")
|
|
for(var/O in a_left.attached_overlays)
|
|
AddOverlays("[O]_l")
|
|
if(a_right)
|
|
AddOverlays("[a_right.icon_state]_right")
|
|
for(var/O in a_right.attached_overlays)
|
|
AddOverlays("[O]_r")
|
|
if(master)
|
|
master.update_icon()
|
|
|
|
/obj/item/device/assembly_holder/get_examine_text(mob/user, distance, is_adjacent, infix, suffix)
|
|
. = ..()
|
|
if(distance <= 1 || src.loc == user)
|
|
if (src.secured)
|
|
. += SPAN_NOTICE("\The [src] is ready!")
|
|
else
|
|
. += SPAN_NOTICE("\The [src] can be attached!")
|
|
|
|
/obj/item/device/assembly_holder/HasProximity(atom/movable/AM as mob|obj)
|
|
if(a_left)
|
|
a_left.HasProximity(AM)
|
|
if(a_right)
|
|
a_right.HasProximity(AM)
|
|
if(special_assembly)
|
|
special_assembly.HasProximity(AM)
|
|
|
|
/obj/item/device/assembly_holder/proc/on_entered(datum/source, atom/movable/arrived, atom/old_loc, list/atom/old_locs)
|
|
SIGNAL_HANDLER
|
|
|
|
if(a_left)
|
|
a_left.on_entered(source, arrived, old_loc, old_locs)
|
|
if(a_right)
|
|
a_right.on_entered(source, arrived, old_loc, old_locs)
|
|
|
|
/obj/item/device/assembly_holder/on_found(mob/finder)
|
|
if(a_left)
|
|
a_left.on_found(finder)
|
|
if(a_right)
|
|
a_right.on_found(finder)
|
|
if(special_assembly)
|
|
if(istype(special_assembly, /obj/item))
|
|
var/obj/item/S = special_assembly
|
|
S.on_found(finder)
|
|
|
|
/obj/item/device/assembly_holder/Move()
|
|
. = ..()
|
|
if(a_left && a_right)
|
|
a_left.holder_movement()
|
|
a_right.holder_movement()
|
|
|
|
|
|
/obj/item/device/assembly_holder/attack_hand()//Perhapse this should be a holder_pickup proc instead, can add if needbe I guess
|
|
if(a_left && a_right)
|
|
a_left.holder_movement()
|
|
a_right.holder_movement()
|
|
return ..()
|
|
|
|
/obj/item/device/assembly_holder/attackby(obj/item/attacking_item, mob/user)
|
|
if(attacking_item.isscrewdriver())
|
|
if(!a_left || !a_right)
|
|
to_chat(user, SPAN_DANGER("BUG: Assembly part missing, please report this!"))
|
|
return
|
|
a_left.toggle_secure()
|
|
a_right.toggle_secure()
|
|
secured = !secured
|
|
if(secured)
|
|
to_chat(user, SPAN_NOTICE("\The [src] is ready!"))
|
|
else
|
|
to_chat(user, SPAN_NOTICE("\The [src] can now be taken apart!"))
|
|
update_icon()
|
|
return
|
|
else if(attacking_item.IsSpecialAssembly())
|
|
attach_special(attacking_item, user)
|
|
else
|
|
return ..()
|
|
|
|
/obj/item/device/assembly_holder/attack_self(mob/user)
|
|
add_fingerprint(user)
|
|
if(secured)
|
|
if(!a_left || !a_right)
|
|
to_chat(user, SPAN_WARNING("Assembly part missing!"))
|
|
return
|
|
if(istype(a_left, a_right.type)) //If they are the same type it causes issues due to window code
|
|
switch(alert("Which side would you like to use?",,"Left","Right"))
|
|
if("Left")
|
|
a_left.attack_self(user)
|
|
if("Right")
|
|
a_right.attack_self(user)
|
|
return
|
|
else
|
|
if(!istype(a_left, /obj/item/device/assembly/igniter))
|
|
a_left.attack_self(user)
|
|
if(!istype(a_right, /obj/item/device/assembly/igniter))
|
|
a_right.attack_self(user)
|
|
else
|
|
var/turf/T = get_turf(src)
|
|
if(!T)
|
|
return FALSE
|
|
|
|
if(a_left)
|
|
a_left.holder = null
|
|
a_left.forceMove(T)
|
|
a_left = null
|
|
|
|
if(a_right)
|
|
a_right.holder = null
|
|
a_right.forceMove(T)
|
|
a_right = null
|
|
|
|
qdel(src)
|
|
|
|
|
|
/obj/item/device/assembly_holder/proc/process_activation(var/obj/D, var/normal = 1, var/special = 1)
|
|
if(!D)
|
|
return FALSE
|
|
if(!secured)
|
|
audible_message("[icon2html(src, viewers(get_turf(src)))] *beep* *beep*", "*beep* *beep*")
|
|
if(normal && a_right && a_left)
|
|
if(a_right != D)
|
|
a_right.pulsed(FALSE)
|
|
if(a_left != D)
|
|
a_left.pulsed(FALSE)
|
|
if(master)
|
|
master.receive_signal()
|
|
return TRUE
|
|
|
|
/obj/item/device/assembly_holder/hear_talk(mob/living/M, msg, verb, datum/language/speaking)
|
|
if(a_right)
|
|
a_right.hear_talk(M, msg, verb, speaking)
|
|
if(a_left)
|
|
a_left.hear_talk(M, msg, verb, speaking)
|
|
|
|
/obj/item/device/assembly_holder/timer_igniter
|
|
name = "timer-igniter assembly"
|
|
|
|
/obj/item/device/assembly_holder/timer_igniter/Initialize(mapload, ...)
|
|
. = ..()
|
|
|
|
var/obj/item/device/assembly/igniter/ign = new(src)
|
|
ign.secured = TRUE
|
|
ign.holder = src
|
|
var/obj/item/device/assembly/timer/tmr = new(src)
|
|
tmr.time = 5
|
|
tmr.secured = TRUE
|
|
tmr.holder = src
|
|
START_PROCESSING(SSprocessing, tmr)
|
|
a_left = tmr
|
|
a_right = ign
|
|
secured = TRUE
|
|
update_icon()
|
|
name = "[initial(name)] ([tmr.time] secs)"
|
|
|
|
loc.verbs += /obj/item/device/assembly_holder/timer_igniter/verb/configure
|
|
|
|
/obj/item/device/assembly_holder/timer_igniter/detached()
|
|
loc.verbs -= /obj/item/device/assembly_holder/timer_igniter/verb/configure
|
|
..()
|
|
|
|
/obj/item/device/assembly_holder/timer_igniter/verb/configure()
|
|
set name = "Set Timer"
|
|
set category = "Object"
|
|
set src in usr
|
|
|
|
if(!(usr.stat || usr.restrained()))
|
|
var/obj/item/device/assembly_holder/holder
|
|
if(istype(src,/obj/item/grenade/chem_grenade))
|
|
var/obj/item/grenade/chem_grenade/gren = src
|
|
holder = gren.detonator
|
|
var/obj/item/device/assembly/timer/tmr = holder.a_left
|
|
if(!istype(tmr, /obj/item/device/assembly/timer))
|
|
tmr = holder.a_right
|
|
if(!istype(tmr, /obj/item/device/assembly/timer))
|
|
to_chat(usr, SPAN_WARNING("This detonator has no timer."))
|
|
return
|
|
|
|
if(tmr.timing)
|
|
to_chat(usr, SPAN_WARNING("The timer has already been activated."))
|
|
else
|
|
var/ntime = input("Enter desired time in seconds", "Time", "5") as num
|
|
ntime = clamp(ntime, 5, 1000)
|
|
tmr.time = ntime
|
|
name = "[initial(name)] ([tmr.time] secs)"
|
|
to_chat(usr, SPAN_NOTICE("Timer set to [tmr.time] seconds."))
|
|
else
|
|
to_chat(usr, SPAN_WARNING("You cannot do this while [usr.stat ? "unconscious/dead" : "restrained"]."))
|