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cyberpresidentvanellope/Aurora.3
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eee9bbf94ad7ac24b7564e29d24ccd57e6e712ac
Aurora.3/code/defines
History
d_h2005@yahoo.com 370ab8ebf9 Adds a line of feedback when an antagonist scans an ID with an agent card. The goal of this is to provide helpful feedback to the player without making it easier to metagame.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5417 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-29 05:11:07 +00:00
..
obj
Adds a line of feedback when an antagonist scans an ID with an agent card. The goal of this is to provide helpful feedback to the player without making it easier to metagame.
2012-12-29 05:11:07 +00:00
procs
- Fixes the broken population logging
2012-11-11 05:39:09 +00:00
obj.dm
Added mimics! There's the classic crate (chest) mimic which waits until somebody is close before trying to attack them. You can fill him with loot by putting items on him on your map. This was done by changing the base initialize proc to an /atom/movable and then instead of looping through the world for objects, instead loop for atom movables.
2012-12-02 04:38:43 +00:00
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