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Adds tents, in two variants (A larger and smaller one). These utilise a new large structure framework allowing a single item to spawn multiple structures (The parts of the tent) in the correct places. The tents count as inside, so can be used to shelter from weather. Tents have roofs which become semi-transparent when entered. There are also mappable effects which generate a tent at round start for mapping. Adds sleeping bags, which can be attached to the outside of bags for easy carrying. Ideally this would be an accessories interaction, but backpacks aren't clothing and converting them to be such is outside of the scope of this PR. Adds foldable tables, for setting up on expeditions.