Files
Aurora.3/code/modules/mob/logout.dm
sieve32@gmail.com 8658a64dc3 -Redid admin_list to be based off clients rather than mobs (Why I did it with mobs first, I'll never know). This fixes AdminWho and Asay and such not working pre-game.
-Added in the proper list stuff for changeling stasis
-Added a verb to the debug list (Game Admin+) to check the mob lists instead of requiring the item (Works the same way)
Fixes Issue 708


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4240 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-31 02:02:30 +00:00

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/mob/Logout()
player_list -= src
log_access("Logout: [key_name(src)]")
if (admins[src.ckey])
if (ticker && ticker.current_state == GAME_STATE_PLAYING) //Only report this stuff if we are currently playing.
var/admins_number = 0
for(var/client/C)
if(C.holder)
admins_number++
message_admins("Admin logout: [key_name(src)]")
if(admins_number == 0) //Apparently the admin logging out is no longer an admin at this point, so we have to check this towards 0 and not towards 1. Awell.
var/cheesy_message = pick( list( \
"I have no admins online!",\
"I'm all alone :(",\
"I'm feeling lonely :(",\
"I'm so lonely :(",\
"Why does nobody love me? :(",\
"I want a man :(",\
"Where has everyone gone?",\
"I need a hug :(",\
"Someone come hold me :(",\
"I need someone on me :(",\
"What happened? Where has everyone gone?",\
"Forever alone :("\
) )
if(cheesy_message)
cheesy_message += " (No admins online)"
send2irc("Server", "[cheesy_message]")
..()
return 1