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cyberpresidentvanellope/Aurora.3
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mirror of https://github.com/Aurorastation/Aurora.3.git synced 2025-12-29 19:42:42 +00:00
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f25052fd4c8bf85ef11f776fe899268daccfdca6
Aurora.3/code/game/objects/effects
History
Zuhayr 2c492d8289 Using DNA2 files from master.
2014-01-03 11:19:40 +10:30
..
decals
Using DNA2 files from master.
2014-01-03 11:19:40 +10:30
spawners
Converted robots over to current blood system/paths, updated various files to work with update.
2013-12-29 02:48:20 +10:30
aliens.dm
Fix for destroying alien walls with your bare hands.
2013-06-21 19:03:12 -07:00
barsign.dm
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
biomass_rift.dm
- Made biomass a viable thing to spawn. It spreads and grows exactly the same as space vines (kudzu), but unlike kudzu, which is opaque, but not dense, biomass is dense, but not opaque.
2013-01-12 22:27:21 +00:00
bump_teleporter.dm
…
effect_system.dm
Cleaned the fuck out of smoke.
2013-11-05 02:57:23 +04:00
gibs.dm
Gib rewrite/resprite to allow for arbitrary blood and flesh colours.
2013-12-30 21:48:34 +10:30
glowshroom.dm
Fixes.
2013-10-07 20:35:26 +01:00
landmarks.dm
WIP: Implementing space ninja gamemode
2013-06-15 16:09:23 -07:00
manifest.dm
…
mines.dm
copmile fixes, rework a few things to better fit tg code structure, replace tgstation.2.0.9.1.dmm with tgstation.2.1.0.dmm (kept old map file), tgstation.2.0.9.1.dmm has 1233 errors
2013-01-14 21:07:16 +10:00
misc.dm
…
overlays.dm
…
portals.dm
…
spiders.dm
Fixed #2598
2013-03-31 16:54:53 +04:00
step_triggers.dm
…
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